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Method for 3D Visualization of Sound Data
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  • Journal title : Journal of Digital Convergence
  • Volume 14, Issue 7,  2016, pp.331-337
  • Publisher : The Society of Digital Policy and Management
  • DOI : 10.14400/JDC.2016.14.7.331
 Title & Authors
Method for 3D Visualization of Sound Data
Ko, Jae-Hyuk;
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 Abstract
The purpose of this study is to provide a method to visualize the sound data to the three-dimensional image. The visualization of the sound data is performed according to the algorithm set after production of the text-based script that form the channel range of the sound data. The algorithm consists of a total of five levels, including setting sound channel range, setting picture frame for sound visualization, setting 3D image unit`s property, extracting channel range of sound data and sound visualization, 3D visualization is performed with at least an operation signal input by the input device such as a mouse. With the sound files with the amount an animator can not finish in the normal way, 3D visualization method proposed in this study was highlighted that the low-cost, highly efficient way to produce creative artistic image by comparing the working time the animator with a study presented method and time for work. Future research will be the real-time visualization method of the sound data in a way that is going through a rendering process in the game engine.
 Keywords
sound;data;3D visualization;one click solution;channel range of sound;
 Language
Korean
 Cited by
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