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Method for 3D Visualization of Sound Data
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  • Journal title : Journal of Digital Convergence
  • Volume 14, Issue 7,  2016, pp.331-337
  • Publisher : The Society of Digital Policy and Management
  • DOI : 10.14400/JDC.2016.14.7.331
 Title & Authors
Method for 3D Visualization of Sound Data
Ko, Jae-Hyuk;
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The purpose of this study is to provide a method to visualize the sound data to the three-dimensional image. The visualization of the sound data is performed according to the algorithm set after production of the text-based script that form the channel range of the sound data. The algorithm consists of a total of five levels, including setting sound channel range, setting picture frame for sound visualization, setting 3D image unit`s property, extracting channel range of sound data and sound visualization, 3D visualization is performed with at least an operation signal input by the input device such as a mouse. With the sound files with the amount an animator can not finish in the normal way, 3D visualization method proposed in this study was highlighted that the low-cost, highly efficient way to produce creative artistic image by comparing the working time the animator with a study presented method and time for work. Future research will be the real-time visualization method of the sound data in a way that is going through a rendering process in the game engine.
sound;data;3D visualization;one click solution;channel range of sound;
 Cited by
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Lee, Su Jin, "Study on Diversity of Data Visualization - Artworks Analysis by The State-of-the-art in Data Visualization", Journal of Digital Design 14(4), p.887-894, Oct, 2014

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In-Kyoo Park,"Clustering Algorithm for Data Mining using Posterior Probability-based Information Entropy", Journal of Digital Convergence v.12, no.12, p293-301, 2014

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Jong-Hun Park, Gang-Seong Lee, Sang-Hun Lee, "A Study on the Convergence Technique enhanced GrabCut Algorithm Using Color Histogram and modified Sharpening filter", Journal of the Korea Convergence Society, Vol. 6, No. 6, pp. 1-8, 2015

Kyoo-Sung Noh, "Convergence Study on Big Data Competency Reference Model", Journal of Digital Convergence v.13, no.3, p55-63, 2015

Kyoung-Nam Kim, Myoun-Jae Lee, "Artistic Emotional expression of Image distortion based on the magnetic force and user Immersion Through the Convergence of Art and Science Technology", Journal of Digital Convergence v.13, no.8, p457-463, 2015 crossref(new window)

sung-min Kim, Myoun-Jae Lee, "A study on the development of cultural industries craft", Journal of Digital Convergence v.11, no.10, p389-694, 2013 crossref(new window)

Souhwan Choe, "A Study on Sound Visualization Based on Music Information Retrieval", Emille(8), p33-58, Dec, 2010

Dae-Hwan Park, Dong Lyor Lee, Wan Bok Lee, "Reactive sound system suitable for platform genre games", Journal of the Korea Convergence Society, Vol. 4, No. 4, pp. 7-12, 2013.