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A study on Optimizing Mobile 3D Game Engine using JSR-184
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 Title & Authors
A study on Optimizing Mobile 3D Game Engine using JSR-184
Cho, Jong-Keun; Lee, Shin-Jun; Choo, Moon-Won;
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 Abstract
This study focuses on modeling mobile 3D game engine and suggesting modified skinned-mesh schema based on JSR-184 in order to improve the performance in terms of memory consumption and time complexity. Most of the 3D games have used OpenGL-ES low-level APls, which may limit portability and fast developing time. Hence, the 3D mobile game engine providing high-level APls which works on GSM (Global System for Mobile Communication) phones on J2ME, is proposed here in order to optimize the performance for Java environment abiding JSR-184 standard. To prove performance enhancement, skinned-mesh schema on JSR-184 engine is modified and tested. The experimental results are shown.
 Keywords
mobile application;mobile game;3D game engine;mesh skinning;
 Language
English
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