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An Analysis of the Economic Effects for the Immersive Media Industry
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 Title & Authors
An Analysis of the Economic Effects for the Immersive Media Industry
Lee, Kyoung-Jae; Jeong, Woo-Soo;
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 Abstract
The research on the immersive media technology is actively being done with the emergence of immersive services using immersive media, especially in the broadcasting industry and with the increased market demand for it. The industry which produces, transmits, processes and services the immersive contents is commonly called Immersive Media Industry. Immersive Media Industry has recently received attention as next-generation strategic industry with its high marketability and its high possibility of market expansion through convergence with other industry such as education, health, advertisement, travel and public service industry. As other advanccd country such as the U.S., Japan and Europe buckle down to take the innitiative in the immersive media industry, Korea government also begins to make plan to promote the immersive media industry. As above, immersive media industry is a cutting-edge convergence industry which embraces broadcasting, telecommunication and contents industry and it is rising as core growth engine industry. This article analyses the economic effects of immersive media industry through quantatitive method and evaluates the relations between the immersive media industry and the other related industries. As a result, the effect on production inducement of immersive media industry is 610.9 billion Korean Won; the effect on value-added inducement is 468.7 billion Korean Won; and it is measured that 3,258 job will be created by the immersive media industry.
 Keywords
immersive media;economic effects;power of dispersion;RAS;sensitivity of dispersion;
 Language
Korean
 Cited by
1.
스마트 시대에서의 실감 미디어 기술 동향,서웅찬;김기일;정준석;

정보와 통신, 2013. vol.30. 5, pp.79-87
2.
차세대 무선 브로드밴드 산업 동향과 활성화 방안,심범수;유동희;

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Trends and Activation Plans for Next-generation Wireless Broadband Industry, Journal of Digital Convergence, 2015, 13, 12, 13  crossref(new windwow)
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