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Types of Gameplay Mechanics in Human Computation Games
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  • Journal title : Journal of Korea Game Society
  • Volume 15, Issue 6,  2015, pp.157-170
  • Publisher : Korea Game Society
  • DOI : 10.7583/JKGS.2015.15.6.157
 Title & Authors
Types of Gameplay Mechanics in Human Computation Games
Jung, Jae-Eun; Nam, Yang-Hee;
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A Human Computation Game(HCG) is designed to solve difficult problems that cannot be dealt with computers with a large number of individuals` voluntary participations. Most existing relative studies focus on building more efficient system for problem solving, or the individual cases on the development of certain HCGs. However, a game is fully completed by the players who play it. Therefore, additional research is needed to annalize the ludic elements of HCGs, which induce people to play them voluntarily. We studied the purposes, tasks, and the game mechanics of 31 HCGs, then suggested how to design more enjoyable HCGs.
Human Computation Game;Gameplay Mechanics;Game with a Purpose;Gamification;
 Cited by
멀티플레이어 가상현실 게임에 나타난 비균질성 연구 : <더 플레이룸 VR>을 중심으로,박은경;남양희;

한국게임학회 논문지, 2016. vol.16. 6, pp.151-162 crossref(new window)
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