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Character Analysis by Visual Recognition Elements of Formativeness - focusing on the Characters of 3D Animations, and -
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  • Journal title : Cartoon and Animation Studies
  • Volume , Issue ,  2016, pp.53-79
  • Publisher : Korean Society of Cartoon and Animation Studies
  • DOI : 10.7230/KOSCAS.2016.42.053
 Title & Authors
Character Analysis by Visual Recognition Elements of Formativeness - focusing on the Characters of 3D Animations, and -
Kim, Hye-Sung;
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The public interest and popularity of animation has already forecasted the value of animation as the leader of pop culture and cultural industry. The trend in animation changed from 2D to 3D animation, a new genre that appeared in the 1990s with the development of computer technology and innovative changes in media, and 3D animation secured its position in the 2000s. Researches on 3D animation are conducted in various ways. Integrating the area it shares with film and the area it shares with design, it is produced and consumed. This study focused on `formativeness(design)`, the basis of character design, and tried to find out how it is recognized by the audience, who actually watch and feel it. Also, it approached basic theory and tried to deduce logic that is easy to understand and can analyze design or formativeness which keeps changing. Lastly, this study regards the parts that viewers are not satisfied with as problems, and tries to find out a developmental direction. Among the animations for theaters that were big hits in 2015, this study focused on the characters of and . It reviewed errors and what was lacking in the previous studies, collected experts` opinions and made adjustment. Using the frame prepared through this process, it conducted a survey on study participants, the viewers, to see how it is perceived by them. Finally, it tried to find out the reasons why the audience felt that way through theoretical reviews and applications.
3D Animation;Characters;Formativeness;Inside Out;Minions;
 Cited by
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