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Arduino-based Tangible User Interfaces Smart Puck Systems
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 Title & Authors
Arduino-based Tangible User Interfaces Smart Puck Systems
Bak, Seon Hui; Kim, Eung Soo; Lee, Jeong Bae; Lee, Heeman;
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In this paper, we developed a low cost smart puck system that can interact with the intuitive operation of natural finger touches. The tangible smart puck, designed for capacitive tabletop display, has Arduino embedded processor which communicates only with the MT server. The MT server communicates both to the smart puck and the display server. The display server displays the relevance information on the location of the smart pucks on the tabletop display and handles interactions with the users. The experiment results show that the accuracy of identifying the smart puck ID was very reliable enough to use in practice, and the information presentation processing time is confirmed excellent enough compared to traditional expensive commercial products.
TUI(Tangible User Interface);Graspable Interface;
 Cited by
S.Y. Park and D.Y. Lee, "Research On GUI Design in Digital Information Media," Korean Society of Design Science, Vol. 29 No. 5, pp. 46-47, 1999.

H. Ishii and B. Ullmer, "Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms," Proceeding of CHI '97, ACM Press 1997, pp. 234-241.

M.H. Kim, The Development of Usability Evaluation Method for Tangible User Interface, Master's Thesis of KAIST, 2008.

J. Lee, A Study On Tangible User interface with Learner-Centered Design Approach, Graduate School of Culture Technology Korea Advanced Institute of Science and Technology, 2007.

Seon Hui Bak and Jeong Bae Lee and Eung Soo Kim and Heeman Lee, Development of Edutainment Contents using the Multi-touch Table Top Display, Journal of Korea Multimedia Society, Vol. 18, No. 12, pp. 1572-1580, 1999.