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Implementation of an User Interface Developing Tool for 3D Simulator
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 Title & Authors
Implementation of an User Interface Developing Tool for 3D Simulator
Yoon, Ga-Rim; Jeon, Jun-Young; Kim, Young-Bong;
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3D simulation programs or games on a smart phone and a personal computer have often employed 3D graphic processing techniques and 3D graphical views. However, the user interfaces in those 3D programs have sticked to take a typical 2D style user interface and thus the combination of a 2D user interface view and a 3D simulation view give us a mismatched sense. Since a 2D user interface has been based on the windows controls, it causes sometime DC conflicts between a simulation view and an interface view. Therefore, we will implement the UI developing tool which can be inserted into the pipeline structure for the development of a 3D simulation software and also follows the view-handler design pattern in Microsoft windows system. It will provide various graphical effects such as the deformation of UI depending on the view direction of simulation view and the sitting pose of user. This developing tool gives the natural user interface which heightens the sense of unity with a given 3D simulation view.
3D User Interface;View Handler;Structural Approach;Grid Phenomenon;
 Cited by
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