Advanced SearchSearch Tips
Study on Visualization of Environment Education Contents: Development of Animation using the Rainwater
facebook(new window)  Pirnt(new window) E-mail(new window) Excel Download
 Title & Authors
Study on Visualization of Environment Education Contents: Development of Animation using the Rainwater
Lee, Young-suk;
  PDF(new window)
This study suggests the visual contents of environment education using the Rainwater, Visual contents is more effective than writings in terms of delivering information. Environment education needs to be performed from the stage of early childhood as environment can be dealt throughout the overall daily life of learners. This study is to utilize animation contents for environment education to shift recognition of user on environment and deliver the information. For this purpose, virtual space, a theme park with motif of rain city operated by Rainwater was established. Then the process of utilizing Rainwater was shown using rides. Imaginary animal, a dragon and endangered animals were visualized as characters. So this paper is to suggest the possibility of visualization of environment education contents and stimulate `interest` and provide educational information` on utilizing the Rainwater.
Visualization of Environment Education Contents;Rainwater;Animation;
 Cited by
M. Han, “Rainwater Harvesting," Journal of Korean Society of Civil Engineers, Vol. 51, No. 2, pp. 62-77, 2003.

J. Sim, A Study in Analysis and Developmental Potentiality of Rainwater Use on Public Facilities, Master's Thesis of Chonnam University, 2013.

J. Lee and D. Lee, “Environmental Educational Value of Rainwater Utilization," Proceedings of the Korean Society for Environmental Education, Vol. 12, No. 0, pp. 75-78, 2011.

S. Lee and N. Chang, “The Effect of the Environmental Education Strategy through Personalization of Environment," Journal of the Environmental Education, Vol. 5, No. 0, pp. 71-88, 1993.

M. Han, H. Park, Y. Kim, and W. Park, “Strategy to Achieve 100% Water Self-Sufficiency in Islands Through Rainwater Harvesting," Korean Society of Civil Engineers, Vol. 60, No. 12, pp. 67-70, 2012.

M. Han, K. Kim, and H. Hwang, “Rainwater Harvesting Potential in West Africa for Drinking Water Supply," Korean Society of Civil Engineers, Vol. 62, No. 1, pp. 70-76, 2014.

KOCCA, Contents Industry Trend of Japan KOCCA FOCUS, No. 6, 2012.

Y. Lee and J. Kim, “A Study on The Step of Anthropomorphic Animal Characters in Animation," Journal of Korea Multimedia Society, Vol. 12, No. 11, pp. 1661-1670, 2009.

Y. Lee, S. Kim, and W. Kim,“A Study on the Difference of Affect Intensity According to the Degree of Anthropomorphism in Animated Animal Characters,” Journal of Korea Design Forum, Vol. 46, No. 0, pp. 375-388, 2015.

Y. Lee, S. Kim, and J. Lee,“Analysis of Narrative for Mobile e-book Applications with Haeinsa Buddhist Tale," Journal of Korea Multimedia Society, Vol. 18, No. 3, pp. 429-436, 2015. crossref(new window)

Y. Lee, “Development and Proposal of Korean Character Based on the Story of Shim Cheong as a Motif," Journal of Korea Multimedia Society, Vol. 18, No. 12, pp. 1578-1585, 2015. crossref(new window)

J. Campbell, The Hero with a Thousand Faces, New World Library, Novato, California, 2008.

D. Kim, An Analysis of Character's Archetype andHero's Narrative in Yu Ha's Films : Focused on , Master's Thesis of SeoKyeong University, 2015.

Y. Lee, S. Kim and S. Park, “Design of morphing system for anthropomorphic animal characters,” International Journal of Multimedia and Ubiquitous Engineering, Vol.10, No.5, pp. 197-206, 2015. crossref(new window)

Y. Lee and S Kim,"Study to Determine the Actual Distance between Lion's Eyes for Morphing Program," Proceedings of the 11th International Conference of MITA, pp. 1-3, 2015.

Y. Choi, A Study on World Building of High Fantasy, Master's Thesis of Sungkyunkwan University, 2015.

Y. Kim, A Study on Children Fashion as Haute Couture Design, Master's Thesis of Ewha Wamans University, 2003.

J. Shin, J. Jeong, and S. Hong, “An Impact of Animation Produced for Children on Early Childhood Education," Journal of Korea Design Knowledge, Vol. 24, No. 0, pp. 377-386, 2012.

D. Shin, Educational-philosophical meaning and the way of visual culture education, Master's Thesis of Ewha Womans University, 2011.

S. Seo, “The World View of the Middle Ages Fantasy Game," The Korea Contents Society, Vol. 9, No. 9, pp. 114-124, 2009. crossref(new window)