JOURNAL BROWSE
Search
Advanced SearchSearch Tips
A Study on the utilizing parody and pastiche in Contemporary Art Works
facebook(new window)  Pirnt(new window) E-mail(new window) Excel Download
 Title & Authors
A Study on the utilizing parody and pastiche in Contemporary Art Works
Song, Ho-Jin; Jeong, Eui-Tae;
  PDF(new window)
 Abstract
They insist that there is no more new stuff in modern art to change every circumstance rapidly. According to this situation, they recreate the works which are made with the existed idea or materials, and also transform creative concept which cites the existing functions with modern meaning. Furthermore they can look into any data everywhere from their daily routine using the internet. And this must become one of the general forms which they imitate others` works which are referred or chosen in modern art. These social complextion is called a parody and pastich is technique of the Post Modernism which is the existence of past. Using the new construction, the parody and pastich which can accomplish some better value and bring other meanings makes original recreation with the concept of copying and repeating. It keeps changing and is shaping up to be different aspect so far. Every field has a little different term using its own expression but it keeps empathizing each other a same essential meaning. Although it is like universal mode of expression, It is fact that the public cannot distinguish what is creation, imitation, or piracy. This thesis shows the concept of it and files for terms which is using like that. At last it selects some artist who worked with parody and pastich analyses and compares them and their works.
 Keywords
parody;pastiche;Image Reproduction;imitation;originality;
 Language
Korean
 Cited by
1.
모바일 게임의 DIY 캐릭터 시스템 분석,이완복;유석호;

디지털융복합연구, 2016. vol.14. 9, pp.423-429 crossref(new window)
2.
스톱 모션 애니메이션에서 사물의 존재론에 대한 고찰,나소미;

디지털융복합연구, 2016. vol.14. 11, pp.489-494 crossref(new window)
3.
윤동주 '별 헤는 밤'의 미적요소를 응용한 금속조형 연구,고승근;

디지털융복합연구, 2016. vol.14. 2, pp.345-350 crossref(new window)
4.
무주 태권도원 문화관광상품 개발 연구,장혜영;박현진;최승희;

디지털융복합연구, 2016. vol.14. 2, pp.351-357 crossref(new window)
5.
애니메이션<주먹왕 랄프>에서 게임의 수용과 적용양상 -상호매체성 관계를 중심으로-,임용섭;

디지털융복합연구, 2016. vol.14. 7, pp.419-424 crossref(new window)
6.
<셰익스피어 인 러브> 인물 관계망을 통한 인지 감성 분석: 『로미오와 줄리엣』의 창작 및 욕망의 주체,박은정;손기락;

디지털융복합연구, 2016. vol.14. 4, pp.425-435 crossref(new window)
7.
영화에 표현된 환상적 사실주의 (Magic Realism) 시각화 연구: 이미지의 재현성과 환상성의 경계,나소미;

디지털융복합연구, 2016. vol.14. 12, pp.495-501 crossref(new window)
1.
Metal Sculpture Research Applying Aesthetic Factor of 'Counting Stars at Night' by Yoon Dong Ju, Journal of Digital Convergence, 2016, 14, 2, 345  crossref(new windwow)
2.
Cultural Tourism Product Development Research of Muju Taekwondo Institute, Journal of Digital Convergence, 2016, 14, 2, 351  crossref(new windwow)
3.
Cognitive Emotional Schema Analysis through Characters' Network in Shakespeare in Love : The Writing Process of Romeo and Juliet and the Subject of Desire, Journal of Digital Convergence, 2016, 14, 4, 425  crossref(new windwow)
4.
Outlook of the game acceptance and application in the animation, Wreck-It Ralph - Focusing on Intermediality relation -, Journal of Digital Convergence, 2016, 14, 7, 419  crossref(new windwow)
5.
An analysis of DIY Character System of Mobile Game, Journal of Digital Convergence, 2016, 14, 9, 423  crossref(new windwow)
6.
The Fantastic Realism (Magic Realism) representation on film Visualization research: The boundaries of Fantasy and reproducibility of Images, Journal of Digital Convergence, 2016, 14, 12, 495  crossref(new windwow)
 References
1.
Gloria. MARCEL DUCHAMP, "La Poligrafa, S.A", 1988.

2.
Cater Ratcliff. Rovert Longo, "New York ; Rizzoli", 1985.

3.
"Post-modernism", Real Life, Summer 1981, 8-10, 2005.

4.
Jean Baudrillard, "The Precession of Simulacra", Art after Modernism: Rethinking Representaion, 253, 275, 281, 1981.

5.
Roland Barthes, "S/Z (trans. Richard Miller), Hill and Wang", 55, 1974.

6.
Douglas Crimp(1982), "Appropriating Appropriation", On the Museum's Ruins, The MIT Press, 1993, 129.

7.
Boyer d'Agen(ed.), Ingres d'apres une correspondance in edite, Daragon, 91: Shiff, 1909.

8.
Roland Barthes, "The Death of the Author", Image, Music, Text (trans. Stephen Heath), Hill and Wang, 142, 146, 148, 1977.

9.
Linda Hutcheon, "A theory of parody" 1992.

10.
Roland Barthes, "From Work to Text", Image, Music, Text, 158-159.

11.
Books Adams. Domald Kuspit, Jong Zutter. JULIAN SCHNABEL. Minchen, Prestel, 1990.

12.
Annette Michelson, "The Prospect Before Us", October, Spring, 119, 1981.

13.
Benjamin, W. "The Origin of German Tragic Dram, trans. John Osborne", London: New Left Books, 1977.

14.
Jean, Baudrillard, "simulacres et simulation", 2002.

15.
Representation, New York, "The New Museum of Contemporary Art", 1984.