A Study On The Comic Presentation For Three-Dimensional Shot

코믹연출을 위한 입체적인 샷(Shot)연구

  • 황길남 (한국문화예술교육진흥원)
  • Published : 2006.11.10

Abstract

In making animation product, it is utmost important to produce comic scene using emphasis and exaggeration. This study aims to research on the comic presentation of animation through application of exaggeration and prominence. First, it suggests going under image extraction experiment and moving-shot-method as a mode of measuring three dimensional shot. Moreover, an analysis of the product of three dimensional shot of animation suggests a comic effect.

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