A Study on Improving the Reality of the Vehicle Simulator Based on the Virtual Reality

가상현실 기반의 차량 시뮬레이터의 현실감 향상에 관한 연구

  • 최영일 (성균관대학교 대학원 기계공학부) ;
  • 권성진 (성균관대학교 대학원 기계공학부) ;
  • 장석 (성균관대학교 대학원 기계공학부) ;
  • 김규희 (성균관대학교 대학원 기계공학부) ;
  • 조기용 (성균관대학교 대학원 기계공학부) ;
  • 서명원 (성균관대학교 기계공학부)
  • Published : 2004.08.01


In these days, a vehicle simulator has been developed with a VR(Virtual Reality) system. A VR system must provide a vehicle simulator with natural interaction, sufficient immersion and realistic images. In addition, a VR system must present a driver with the realistic driving situation. To achieve these, it is important to obtain a fast and uniform rendering performance regardless of the complexity of virtual worlds. In this paper, the factors to improve the reality for the VR based vehicle simulator have been investigated. For the purpose, the modeling and the rendering methods which offer an improved performance for complex VR applications as the 3D road model have been implemented and verified. Then, we experiment on the influence of graphic and sound factors to the driver, and analyze each result for improving the reality such as the driver's viewport, the form of texture, the lateral distance of the side object, and the sound effect. These factors are evaluated on the driving system which is constructed for qualitative analysis. The research results could be used for improving the reality of the VR based vehicle simulator.


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