- Volume 6 Issue 10
This paper suggests frame of analysis about MMORPG and analyzes three representative games. That frame has seven categories and more divisional analysing items. The 7 categories are community orientation, PK orientation, convenient usability of item, variety of character, balance, convenience of interface, aesthetics of graphic and sound. As a result, We found that Lineage and WOW have many different characters and Ragnarok has the characters in-between Lineage and WOW.
MMORPG;Community Orientation;PK Orientation;Convenient Usability of Item;Variety of Character;Balance;Convenience of Interface;Aesthetics of Graphic and Sound