- Volume 6 Issue 2
We introduce a tile grading algorithm for orthodoxy mahjong game. Mahjong is one of most popular board game in the world. In Mahjong, the most important part of skill is the worthless tile selecting method from one's own hands and discard it. To get the value of the tiles in one's hands, at first, we generate every possible cho by using each overlapped tiles. Given these cho, we make the configurable candidate from one's own tiles. At last, we select the best candidate from the candidates and evaluate the tiles depend on usefulness of configuring the cho.