The Study on the Effects of Elasticity on the Animation Characters

탄성이 애니메이션 캐릭터에 미치는 영향에 관한 연구

  • 경병표 (공주대학교 영상예술대학원-게임디자인학과) ;
  • 유석호 (공주대학교 영상예술대학원-게임디자인학과) ;
  • 이남국 (홍익대학교 조형대학 디자인 영상학부/산업대학원 애니메이션)
  • Published : 2006.03.01

Abstract

An animation character can be applied an Elasticity principle to strengthen an action and expression. That principle is called as Squash & Stretch in animation. The application of this principle gives the illusion of weight and volume to an animation character, and makes it possible that an animation action be the smooth and soft by escaping from the stiffness and rigidity. If an action of human or object on animation is expressed like a real world, it seems to be unnatural. Any action without Squash & Stretch will look rigid, uninteresting and not alive. It can be applied to movement of all objects, characters' actions, dialogues and facial expressions with a basic rule of mass, volume and gravity. Havier characters squash and stretch more than thinner ones. Any action will not be well expressed without this principle. To be a good animation movement, it should be widely applied in all type of animation, not only 2D animation.

Keywords

Squash & Stretch;Animation Action;Volume