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Efficient Distributed Processing Scheme for Load Balancing of MMORPG Servers

MMORPG 서버의 부하균등화를 위한 효율적인 분산처리 기법

  • 장수민 (충북대학교 정보통신공학과) ;
  • 유재수 (충북대학교 정보통신공학과)
  • Published : 2007.11.30

Abstract

In this paper, we propose a new distributed processing scheme to support MMORPG (Massively Multiplayer Online Role-Playing Games). But existing distributed game servers have some problems such as hotspot, congestion, server failure problems, and so on. To solve such problems, our proposed scheme begins by splitting the large virtual world into smaller regions, each region handled by a different server. We present a scheme that reduces the bandwidth requirements for both game servers and clients. Also our scheme allows seamless interaction among players residing on areas handled by different servers. We show an excellence of the proposed solution through various experiments.

Keywords

Online Game;Distributed Processing;MMORPG