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Design of U-School Framework Based on User-Centric Scenario

사용자 중심 시나리오에 따른 U-스풀 프레임워크 설계

  • 홍명우 (안동대학교 멀티미디어공학과) ;
  • 조대제 (안동대학교 멀티미디어공학과)
  • Published : 2007.12.28

Abstract

In the age of ubiquitous computing, computer systems will be seamlessly integrated into our everyday life, providing services and information to us in an anywhere, anytime fashion. This ubiquitous computing can be used for developing a ubiquitous learning (U-learning). In this paper, we present a framework for U-school in which ubiquitous computing technologies are applied to advance the existing ERSS (Korea's Educational Resources Sharing System). Our framework applies mobile, sensor, and context-aware technologies to the existing ERSS. This framework presents a user-centric learning environment, using user-centric scenario. The U-school with context-aware services therefore can lead to the just-in-time learning or learner-led learning based on dynamic contexts acquired from learners, teachers and computing entities.

Keywords

Ubiquitous;E-Learning;Context-Aware;U-School