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Comparison of the Character Movements from Key-frame and Motion Capture Animation

키 프레임과 모션캡처 애니메이션의 캐릭터 움직임 비교

  • 유미옥 (중앙대학교 첨단영상대학원 영상학과) ;
  • 박경주 (중앙대학교 첨단영상대학원 영상학과)
  • Published : 2008.09.28

Abstract

In animation films, the movements of characters are exaggerated and comical. Traditional key-frame animation techniques allow to control exaggeration and comicality of characters at animators' wills. But, recently introduced motion capture techniques have limits on representing comicality and exaggeration although it is convenient to capture subjects' natural looks. This paper chooses two animations from key-frame and motion capture techniques and looks into comicality and exaggeration of characters by analyzing movements and motion of them Movements are classified as four fundamental motion elements - running, jump, gesture and walking - and are analyzed to compare the way of representation from two films. By studying similarity and differentiation of movements of two films, this paper discusses the advantages and disadvantages of key-frame and motion capture techniques in terms of exaggeration and comicality. Comparison of the character movements from two techniques shows that there are common differentiations of those movements.

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