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Making 2.5D with Vanishing Point in Photoshop

Photoshop Vanishing Point를 이용한 2.5D 제작에 관한연구

  • 윤영두 (강원대학교 디자인학과) ;
  • 최은영 (서울디지털대학교 디지털영상학부)
  • Received : 2009.08.31
  • Accepted : 2009.10.05
  • Published : 2009.12.28

Abstract

Thanks to computer graphic technology development, graphic design programming is easily accessible by any home computer user today since it is free from the burdens of complicated 알고리듬 or the expensive graphic tools that were required in the past. The term 알고리듬 2.5 is commonly used by computer graphic designers to refer to 2D, a form of pseudo-3D. In this study, by using 2.5D, which was previously utilized for strengthening visual effects and engine efficiency, together with Adobe Photoshop along with After Effects, I will incorporate these into motion graphics. Today, motion graphics dominate the advertisement and image markets. Since viewers have developed higher expectations, a more dynamic 3D space graphic technology is preferred over the outdated 2D basis. In this study, I will produce a 2.5D image which is generated through a vanishing point filter of Adobe Photoshop and After Effects based on still image information and captured at an angle of Axonometric Projection. Also, I will compare the effectiveness of the production process and camera angle flexibility between the previous 3D process and new 2.5 D process.

Keywords

2.5D;Vanishing Point;Motion Graphics;Axonometric Projection

References

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