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Developing a Sensory Ride Film 'Dragon Dungeon Racing'

효율적인 입체 라이드 콘텐츠 제작을 위한 연구

  • 채일진 (동서대학교 디지털콘텐츠학부) ;
  • 최철영 (동서대학교 디지털콘텐츠학부) ;
  • 최규돈 (동서대학교 디지털콘텐츠학부) ;
  • 김기홍 (동서대학교 디지털콘텐츠학부)
  • Received : 2010.11.09
  • Accepted : 2011.02.17
  • Published : 2011.02.28

Abstract

The recent development of 3D and its application contents have made it possible for people to experience more various 3D contents such as 3D/4D, VR, 3D ride film, I-max, sensory 3D games at theme parks, large-scale exhibitions, 4D cinemas and Video ride. Among them, Video ride, a motion-based genre, especially is getting more popularity, where viewers are immersed in and get indirect experiences in virtual reality. In this study, the production process of the genre of sensory 3D image getting attention recently and ride film are introduced. In the material selection of 3D images, the space and the setting up which is suitable to the fierce movement of rides are studied and some examples of the realization of creative direction ideas and effective technologies using the functions of Stereo Camera which has been first applied to MAYA 2009 are also illustrated. When experts in this 3D image production create more interesting stories with the cultural diversity and introduce enhanced 3D production techniques for excellent contents, domestic relevant companies will be sufficiently able to compete with their foreign counterparts and further establish their successfully unique and strong domains in the image contents sector.

Keywords

Stereoscopic Image;Ride Film;Production

References

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  4. 우정, “공압식 의자를 이용한 4D 영상 시스템 구현”, 광운대 대학원 석사학위논문, p.10, 2008.
  5. 정진헌, 채수평, “Motion Simulation에 관한 Production Process의 발전방안에 관한 연구(입체영화(3D Animation)를 중심으로)”, 커뮤니케이션 디자인학연구, No.14, pp.68-69, 2003.

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