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Processing Methods for Ink-and-Wash Painting in Mobile Contents

모바일 콘텐츠의 수묵 담채 렌더링을 위한 프로세싱 기법

  • 장현호 (연세대학교 컴퓨터과학과) ;
  • 전재웅 (연세대학교 컴퓨터과학과) ;
  • 최윤철 (연세대학교 컴퓨터과학과)
  • Received : 2010.11.29
  • Accepted : 2011.01.18
  • Published : 2011.03.28

Abstract

Development of mobile devices such as smart phones and tablet PC and increased usage for mobile contents make researches of mobile computer graphics noticeable. However, previous non-photorealistic renderings such as an ink-and-wash painting with thin colors are almost designed for desktop platform and not well-matched for mobile devices. In the result, mobile-specific rendering techniques are needed to create 3D mobile contents with non-photorealistic graphics. We introduce processing techniques that are especially ink-and-wash painting and oriental thin coloring in mobile devices. Through the result of this paper, it is expected that various 3D mobile contents with non-photorealistic styles are made. Proposed work also can allow mobile devices render it in realtime using proposed preprocessing techniques and rendering pipelines.

Keywords

Non-photorealistic;Ink-and-wash Painting;Preprocess;Rendering Pipeline;Thin Coloring

Acknowledgement

Supported by : 한국연구재단

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