A Design and Implementation of 3D Facial Expressions Production System based on Muscle Model

근육 모델 기반 3D 얼굴 표정 생성 시스템 설계 및 구현

  • Received : 2012.03.09
  • Accepted : 2012.03.27
  • Published : 2012.05.31


Facial expression has its significance in mutual communication. It is the only means to express human's countless inner feelings better than the diverse languages human use. This paper suggests muscle model-based 3D facial expression generation system to produce easy and natural facial expressions. Based on Waters' muscle model, it adds and used necessary muscles to produce natural facial expressions. Also, among the complex elements to produce expressions, it focuses on core, feature elements of a face such as eyebrows, eyes, nose, mouth, and cheeks and uses facial muscles and muscle vectors to do the grouping of facial muscles connected anatomically. By simplifying and reconstructing AU, the basic nuit of facial expression changes, it generates easy and natural facial expressions.


Supported by : 원광대학교


  1. 조동민, "3차원 캐릭터 모델기반 CGS System 구축", 전북대학교 박사학위논문, 2007
  2. 이혜정, 김주리, 정석태, "퍼지논리의 에지검출에 의한 정합을 이용한 3차원 얼굴모델 생성", 한국해양정보통신학회, 제14권, 제12호, 2010
  3. F. I. Parke, K. Waters, "Computer Facial Animation", AK PETERS LTD, 1996
  4. Y. C. Lee,D. Terzopoulos, and K.waters, "Realistic Modeling for Facial Animation", In SIGGRAPH 95 Conference Proceedings, pp.55-62, August 1995
  5. 이윤정, "비전기반의 3차원 아바타 얼굴 애니메이션", 부경대학교 전자계산학과 박학위논문, 2008
  6. 이현철, "2D 얼굴 이미지를 이용한 3D 얼굴모델 및 얼굴 표정 생성", 동신대학교 박사학위논문, 2003.
  7. 김성호, "벡터기반 캐리커처에 모션 데이터를 적용한 얼굴 표정 애니메이션", 한국콘텐츠학회논문지, Vol. 10, No. 5, 2010
  8. 폴 에크먼, "얼굴의 심리학", 바다출판사, 2006