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An Efficient Method for Crown-Shaped Water Animation Using Geometric Mesh

기하적 메쉬를 이용한 왕관형 수면 애니메이션을 구현하기 위한 효율적 방법

  • 이경훈 (숭실대학교 글로벌미디어학부) ;
  • 박진호 (숭실대학교 글로벌미디어학부)
  • Received : 2014.04.04
  • Accepted : 2014.07.10
  • Published : 2014.08.28

Abstract

The paper provides an efficient method for generating water crown animation. Compared to general liquid simulation, water crown animation requires tremendous computational loads. Tackling the problem, we propose a novel geometry based approach with procedural texture. Unreal engine is utilized to construct material and handle the geometric mesh combined with water texture. The experimental results demonstrate our method achieves effective performance for realistic water crown animation.

Keywords

Water Crown;Water Animation;Fluid Simulation;Procedural Animation;Unreal Engine

Acknowledgement

Supported by : 한국연구재단

References

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