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온라인게임 연구를 위한 현상학적 연구의 논리와 방법

Logic and Method of Phenomenological Research for Online Games

  • 김기석 (광운대학교 일반대학원 홀로그래피3D콘텐츠학과) ;
  • 심선애 (광운대학교 일반대학원 홀로그래피3D콘텐츠학과) ;
  • 정형원 (광운대학교 정보콘텐츠대학원 게임학과)
  • Kim, Ki-Suk (Dept. of Holography 3D Contents, Kwangwoon Graduate School) ;
  • Shim, Sun-Ae (Dept. of Holography 3D Contents, Kwangwoon Graduate School) ;
  • Jong, Hyung-Won (Dept. of Game Studies, Kwangwoon Graduate School of Information Contents)
  • 투고 : 2015.09.25
  • 심사 : 2015.11.20
  • 발행 : 2015.11.28

초록

본 연구는 온라인게임 연구를 위한 현상학적 연구의 논리와 방법을 통해 게임의 문화적 특성을 이해하고 게임이용자들의 특성, 중독, 문화, 성격, 특징, 유형 등 다양한 연구를 하게 되는 많은 연구자에게 현상학적 연구방법을 제안함을 목적으로 하고 있다. 특히 현상학적 연구의 논리와 방법을 통해 게임문화를 연구하는 방법을 조명하였다. 현상학적 연구방법은 게이머의 경험과 인간 현실의 구체적이고 생생한 삶의 맥락을 이해하는 방법으로 게임문화를 이해하는 데 도움이 될 것이다. 본 연구를 통해 게임에 대한 관심과 새로운 연구방법에 관심 있는 많은 연구자가 더욱 흥미롭고 끈기 있는 현상학적 연구가 이어가길 바란다.

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