RPG를 융합한 TPS 액션 게임 설계 및 구현

Design and Development of the TPS action games Integrated with RPG

  • 김현준 (배재대학교 게임공학과) ;
  • 박동원 (배재대학교 게임공학과)
  • Kim, Hyun-Jun (Department of Game Engineering, PaiChai University) ;
  • Park, Dong-Won (Department of Game Engineering, PaiChai University)
  • 투고 : 2016.03.24
  • 심사 : 2016.06.01
  • 발행 : 2016.06.30


본 논문에서는 먼저 3인칭 슈팅게임의 주요한 요소들을 분석하고 이어 게임의 다른 장르 방식인 롤 플레잉 게임을 융합하여 출시한 새로운 게임방식의 예시도 조사하였다, 이를 통하여 우리는 다양한 기술 콘텐츠를 융합하여 게임을 설계하고 게임을 직접 구현하여 재미요소를 증가시키기 위한 방법을 제안하였다. 또한 모바일 환경으로의 손쉬운 접목을 위하여 비용을 절감하고 유연한 확장성을 갖춘 설계 방법을 제시하였다.


3인칭 슈팅 게임;게임 설계;액션;봇;콘텐츠;모바일


연구 과제 주관 기관 : Pai Chai University


  1. Christopher Dristig Stenstrom, "Gameplay Design for Role-Playing Battle Systems," Master of Science Thesis, Chalmers University of Technology, 2012.
  2. Clara Fernandez Vara, "The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance," Ph.D. dissertation, Georgia Institute of Technology, 2009.
  3. Heo Tae-In, Jeong Hyung-won, Kim Tae-Gyu, “Proposal of popular Profitable Model of Kakaogame,” Journal of the Korea Convergence Society, Vol. 13, No. 1, pp. 455-461, 2015.
  4. Andre Widjaja, Stefanus Arvin, "Study of Genre: Battle Gameplay in Action and RPG Game," Thesis A Report, Massachusetts Institute of Technology, 2011.
  5. Mi-Ra Seo, Ae-Kyung Kim, “Fashion Styles and Characteristics of Game Characters,” Journal of digital Convergence, Vol. 13, No. 2, pp. 343-349, 2015.
  6. Bradford Allen Towle Jr, "Combining Role Playing Game Constructs Toward Real Time Strategy Games," Master's Thesis, University of Nevada, 2007.
  7. Juha-Matti Pulkkinen, "Design Values of Digital Role-Playing Games," Master's Thesis, University of Tampere, 2014.
  8. Philip Boonyew Tan, "Tensions in Live-Action Roleplaying Game Design," Master's Thesis, Massachusetts Institute of Technology, 2011.
  9. Jin-Su Joo, Seung-Hwan Oh, “The Study on Positioning of Giant Characters of Sci-Fi Movies & Games in Media Convergence Ages,” Journal of digital Convergence, Vol. 13, No. 7, pp. 349-357, 2015.
  10. Kieran G. Blasingim, "Hero Myths in Japanese Role-Playing Games," Master's Thesis, Bowling Green State University, 2006.
  11. Jennifer Ann Grouling, "Tabletop Role-Playing Games: Perspectives from Narrative, Game, and Rhetorical Theory," Master's Thesis, North Carolina State University, 2005.
  12. Il-Kyoung Kwon, Sang-Yong Lee, “Evaluation of AHP-Based Mobile MMORPG Game Interface Usability,” Journal of digital Convergence, Vol. 13, No. 3, pp. 255-261, 2015.
  13. Jens Berglind, "Choices and characters in roleplaying games," Degree Project, Uppsala University, 2014.
  14. Csenge V.Zalka, "Adventure in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum," Master's Thesis, East Tennessee State University, 2012.
  15. Riordan Frost, "The Ethics of Role-Playing Video Games," Connecticut College Philosophy Honors Thesis, Connecticut College, 2010.
  16. Jong-Nam Sohn, Tae-Woo Han, “Texture mapping of 3D game graphics-characteristics of hand painted texture,” Journal of digital Convergence, Vol. 13, No. 11, pp. 331-336, 2015.
  17. William Saar, "Quest System for Massive Multiplayer Online Role-Playing Games," Master's Degree Project, Royal Institute of Technology, 2004.
  18. Myoun-Jae Lee, “A Study on Game Production Education through Recent Trend Analysis of 3D Game Engine,” Journal of the Korea Convergence Society, Vol. 4, No. 1, pp. 15-20, 2013.
  19. Hana Marni Mohamad, "Adventurous Game for Education: Role-Playing Game Based," Multimedia Undergraduate Research Project, University of Malaya, 2009.
  20. Martin Kratochvil, "The Educational Contribution of RPG Video Games: Modern Media in Modern Education," Charles University, 2014.
  21. Bo Sebastian Wunderlich Jensen, "The Formats' Significance for the Experience of Role Playing Games," Master's Thesis, Aalborg University, 2014.
  22. Xuanxin-Li, Seuc-ho Ryu, Byung-pyo Kyung, Dong-yeol Lee, Wan-bok Lee, “Proposal a case study for an interactive game content of a genre convergence with Racing and Shooting,” Journal of the Korea Convergence Society, Vol. 2, No. 1, pp. 51-56, 2011.