DOI QR코드

DOI QR Code

The User Experience Evaluation of VR/AR Technology in the FEM/CFD Simulation

구조/유체 시뮬레이션에서 VR/AR기술의 사용자 경험 평가

  • Seo, Dongwoo (M&S Center, Korea Institute of Science and Technology Information) ;
  • Park, Sangjin (M&S Center, Korea Institute of Science and Technology Information)
  • 서동우 (한국과학기술정보연구원 가상설계센터) ;
  • 박상진 (한국과학기술정보연구원 가상설계센터)
  • Received : 2019.07.16
  • Accepted : 2019.08.20
  • Published : 2019.08.28

Abstract

This study focused on the usability and the difference between VR and AR technology in the FEM/CFD simulation environments. First, this paper explains the current status and prospect of the VR/AR technology and conducted a case study on the VR and AR service in the FEM/CFD simulation environments. In addition, we made the evaluation strategies for usability by a review of previous research. And then, after Interviewers participants who use of simulation at a specific site C to we investigated the usability of the VR and AR service based on the mobile device in the FEM/CFD simulation environments. The result of this study is look forward to be used as a design service to form a VR and AR service in the future.

Keywords

Convergence;User Experience;Augmented Reality;Virtual Reality;Interface

Acknowledgement

Supported by : Korea Institute of Science and Technology Information(KISTI)

References

  1. R. Suri & R. R. Hidebrant. (1997). Modeling Flexible Manufacturing System. Journal of Manufacturing Systems, 3(1), 27-38. DOI : 10.1007/BF00167524
  2. J. H. Lim, K. W. Kim, S. W. Kim & D. S. Hwang. (2009). Technology Trends on Structural Analysis Software in Aerospace Industry. Current industrial and technological trends in aerospace, 7(2), 59-67.
  3. H. W. Park, D. W Seo & S. M. Lee. (2014). Resource Integration System for c-MES Platform Technology of Design Supporting. Annual Spring Conference, Journal of the Korean Society of Manufacturing Technology Engineers. Jeju : KSMTE.
  4. N. Frish, D. Rose, O. Sommer & T. Ertl. (2002). Visualization and Pre-processing of Independent Finite element Meshes for Car Crash Simulations. The Visual Computer, 18(4), 236-249. DOI : 10.1007/s003710100144 https://doi.org/10.1007/s003710100144
  5. P. Sinclair. (2007). Integrating Hypermedia Techniques in Augmented Reality Environments. Ph.D thesis, University of Southampton. https://eprints.soton.ac.uk/264088/
  6. C. Q. Jian, M. A. Lorra, D. McCorkle & K. M. Bryden. (2006). Applications of Virtual Enginnering In Combustion Equiment Development And Engineering. International Mechanical Engineering Congress and Exposition, 1159-1163. Chicago : ASME. DOI : 10.1115/IMECE2006-14362 https://doi.org/10.1115/IMECE2006-14362
  7. A. Ahmad, A. M. AL-Ahmari, M. U. Aslam, M. H. Abidi & S. Darmoul. (2015). Virtual Assembly of an Airplane Turbine Engine. IFAC-PapersOnLine, 48(3), 1726-1731. DOI : 10.1016/j.ifacol.2015.06.335 https://doi.org/10.1016/j.ifacol.2015.06.335
  8. M. -A. Abidi, B. Lyonnet, P. Chevaillier & R. Toscano. (2016). Contribution of Virtual Reality for Lines Production's Simulation in a Lean Manufacturing Environment. International Journal of Computer Theory and Engineering, 8(3), 182-189. DOI : 10.7763/IJCTE.2016.V8.1041 https://doi.org/10.7763/IJCTE.2016.V8.1041
  9. D. Fu, B, Wu, G. Chen, J. moreland, F. Tian, Y. Hu and C. Q. Zhou. (2010). Virtual Reality Visualization of CFD Simulation for Iron/Steelmaking Processes. 14th International Heat Transfer Conference. Washihgton : ASME. DOI : 10.1115/IHTC14-23180
  10. Z. Shen, L. Jiang, K. Grosskopf & C. Rerryman. (2012). Creating 3D web-based game environment using BIM models for virtual on-site visiting of building HVAC systems. Construction Research Congress 2012. West Lafayette : ASCE. DOI : 10.1061/9780784412329.122
  11. W. Li, A. Y. C. Nee & S. K. Ong. (2017). A State-of-the-Art Review of Augmented Reality in Engineering Analysis and Simulation. Multimodal Technologies Interact, 1(3), 1-22. DOI : 10.3390/mti1030017
  12. T. Tawara & K. Ono. (2010). A framework for volume segmentation and visualization using augmented reality. In Proceedings of the 2010 IEEE Symposium on 3D User Interface (3DUI), 20-12. Waltham : IEEE. DOI : 10.1109/3dui.2010.5444707 https://doi.org/10.1109/3dui.2010.5444707
  13. D. Weidlich, S. Scherer & M. Wabner. (2008). Analyses using VR/AR visualization. IEEE Computer Graphics and Applications, 84-86. DOI : 10.1109/mcg.2008.89
  14. C. J. Paulus, N. Haouchine, D. Cazier, S.Cotin (2015). Augmented reality during cutting and tearing of deformable objects. In Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality. Fukuoka : IEEE. DOI : 10.1109/ismar.2015.19
  15. A. Buchau, W. M. Rucker, U. Wössner & M. Becker. (2009). Augmented reality in teaching of electrodynamics. International Journal of Computations and Mathematics in Electrical, 8(4), 948-963. DOI : 10.1108/03321640910959026
  16. R. L. S. Silva, P. S. Rodrigues, J. C. Oliveira & G. Giraldi. (2004). Augmented Reality for Scientific Visualization: Bringing Datasets inside the Real World. In Proceedings of the Summer Computer Simulation Conference, 20-24. San Jose : SCSC.
  17. R. Lakaemper, & A. M. Malkawi. (2009). Integrating robot mapping and augmented building simulation. Journal of Computing in Civil Engineering, 23(2), 384-390. DOI : 10.1061/(asce)0887-3801(2009)23:6(384) https://doi.org/10.1061/(ASCE)0887-3801(2009)23:6(384)
  18. A. M. Malkawi & R. S. Srinivasan. (2005). A new paradigm for Human-Building Interaction: the use of CFD and Augmented Reality. Automation in Construction, 14(1), 71-81. DOI : 10.1016/j.autcon.2004.08.001 https://doi.org/10.1016/j.autcon.2004.08.001
  19. T. Fukuda, K. Mori & J. Imaizumi. (2015). Integration of CFD, VR, AR and BIM for design feedback in a design process-an experimental study. In Proceedings of the 33rd International Conference on Education and Research in Computer Aided Architectural Design Europe, 665-672. Vienna : eCAADe.
  20. N. Yabuki, S. Furubayashi, Y. Hamada & T. Fukuda. (2012). Collaborative visualization of environmental simulation result and sensing data using augmented reality. Cooperative Design, Visualization, and Engineering, 227-230. Osaka : CDVE. DOI : 10.1007/978-3-642-32609-7_32 https://doi.org/10.1007/978-3-642-32609-7_32
  21. J. Moreland, J. Wang, Y. Liu, F. Li, L. Shen, B. Wu & C. Q. Zhou. (2013). Integration of Augmented Reality with Computational Fluid Dynamics for Power Plant Training. In Proceedings of the International Conference on Modeling, Simulation and Visualization Methods, 22-25.
  22. H. Regenbrecht, G. Baratoff & W. Wilke. (2005). Augmented reality projects in the automotive and aerospace industries. IEEE Computer Graphics and Applications, 25(6), 48-56. DOI : 10.1109/mcg.2005.124
  23. F. Niebling, R. Griesser & U. Woessner. (2008). Using Augmented Reality and Interactive Simulations to Realize Hybrid Prototypes. 4th International Symposium, 1008-1017. Las Vegas : ISVC. DOI : 10.1007/978-3-540-89639-5_96