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REFERENCE LINKING PLATFORM OF KOREA S&T JOURNALS
> Journal Vol & Issue
Journal of the Korean Institute of Landscape Architecture
Journal Basic Information
Journal DOI :
Korean Institute of Landscape Architecture
Editor in Chief :
Volume & Issues
Volume 29, Issue 5 - Dec 2001
Volume 29, Issue 4 - Oct 2001
Volume 29, Issue 3 - Aug 2001
Volume 29, Issue 2 - Jun 2001
Volume 29, Issue 1 - Apr 2001
Volume 28, Issue 6 - Feb 2001
Volume 1, Issue 1 - 00 2001
Selecting the target year
A Study on Design and Construction of Anap Pond with a Comparative Study of Ancient Palace Ponds in Korea, China and Japan
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 1~9
The purpose of this article is to study the design and construction of Anap pond with a comparative study of ancient palace ponds in Korea, China and Japan. Anap pond was excavated in 1975-6 and is the oldest orignal pond to be found among Koran garden sites. Anap pond was made just before Shilla drove out Tang, after Shilla ruined Paekjae and Koguryo with the Tang army. This was a time Shilla enjoyed a multi-cultural situation due to interaction with Paekjae and Koguryo refugees, as well as information provided by the ambassadors sent to Tang who were well aquainted with Tang culture. Anap pond shows the influence of not only the indigenous mountain-god myth, but also the theoretical background common among Korea, China and Japan. But it also depicts the special form of space inbued with the exquisite aesthetic taste of Shilla people, which started with Anap pond hardened in Gaen temple, and which bloomed in Sukgulam. Scenery structure analysis gives a supposition of the center building on the western coatland, and sequential analysis gives the feeling of being at sea, analysised by root square shape analysis, equal ratio square shape and golden section, sow we can see the planned space organization by speculated planning. Thus, Anap pond is a garden of Shilla in which the cultural exchange has been inculturated and made our own, and the special aesthetic taste embodied.
The Impact of Soundscape in Landscape Preference
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 10~18
The purpose of this study is to research the influence of soundscape in the preference of landscape. Specifically, Standards types of communications are applied to the landscape such as artificial waterscapes and natural valley. The spatial image was analyzed by the variables of Kaplan´s information processing model. The level of visual preferences was measured by a type of acoustic information in landscape and media of communication, and these data were analyzed by multiple regression. The results of this study can be summarized as follows; The value of landscape preference was not different from all fluent of coherence, complexity, legibility ,mystery and preference utilized the communication media, but it was different by the type of acoustic information in landscape. These results clearly show the influence of sound affecting decisions of landscape preference. The factors determining the level of landscape preference were found to be coherence, complexity, legibility, mystery and dummy variables of acoustic information in landscape and media od communication. These variables amy be the major factors which must be considered on planning and designing as the functional basis for the quantitative analysis.
Factors Affecting User´s Satisfaction in Development of Natural Recreation Forest
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 19~28
The purpose of this paper is to examine factors affecting user´s satisfaction in development of natural recreation forest(NRF) in order to answer the research question: What is the magnitude of factors affecting user´s satisfaction in development of NRF. After reviewing the literature, mechanism of outdoor recreation, and development factors in NRF, we constructed the conceptual framework and have formulated the hypothesis of this research. we have obtained data through a questionnaire, which surveyed 625 visitors at 10 of the 72 natural recreation forests in Korea in 1999, We have analyzed the data using the mean difference test, Pearson´s correlation analysis, and multiple linear regression method. We found that 1) all the development factors except recreational resources affecting user´s satisfaction have turned out to be statistically significant at one percent level. The direction of relationship between independent variable and dependent variable is the same as that of dependent variable. 2) in bivariate analysis, the relationships between user´s satisfaction and all the development factors are fairly high and statistically significant. The higher the value of development factors, the higher the degree of user´s satisfaction. 3 in multivariate analysis, such variables as the suitability of activities level of services, atmosphere, and facility have been statistically significant at one percent level, and 4) Their relative contribution of the suitability of various recreational activities, level of atmosphere, and service on dependent variable have been turned out to have 8.167, 4.889, 3.333, and 1.611 times more importance than that of the suitabity of recreational resources, respectively. The research results suggest that a guideline for the creation of marketable NFR and development of use-programs and recreational atmosphere be recommended in the planning and development process of NRF, and excessive investment on facilities is not desirable. The approach and analysis method adopted by this research is highly useful for an evaluation criterion of NRF and development of devices for increasing user´s satisfaction in NRF. It is recommended that more empirical study on individual factors affecting user´s satisfaction be performed in the future.
Model on the Suitable Illuminance at Urban Neighborhood Park
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 29~37
The purpose of this study is to determine the suitable illuminance model of an urban neighborhood park. To this end, 1 dependent variable and 11 independent variables were set, and multiple regression analysis was applied to find correlation between variables and the model. The results of this study are as follows; 1) Among 11 independent variables abstracted to study suitable illuminance model of an urban neighborhood park, as a result of analysis on correlation between suitable illuminance of a dependent variable and activity space by using dummy variables, activity type and illuminance by spaces the suitable illuminance required for an urban neighborhood park was much influenced by activity type, and the fact that the activity was not limited to a specific space. 2) As a result of multiple regression analysis, independent variables influencing the suitable illuminance model of an urban neighborhood park were activity space, illuminance by spaces, seated activity, standing activity, and sporting activity. And, for relative contribution of independent variables to suitable illuminance, activity with sporting showed an importance 22 times higher than seated activity. When the central square(Sp_1) of activity spaces was set to reference category using dummy variables, it showed a contribution 52 times higher than sorting space(Sp_7) and the central square as the most important variable. 3) It was analyzed that suitable illuminance of an urban neighborhood part was most influenced by sporting activity but the relative contribution of a sporting space where activity with sporting occurs was least in view of the function of the space. Very high illuminance is required to accept high activity, and if illuminance at a certain space becomes too high, it may influence the illuminance of other spaces, and may consequently have a negative effect on the suitable illuminance of an urban neighborhood park. The results of this study were mainly for teenagers and young adults in their twenties, so further concrete studies which consider gender and a wider age range are needed in the future. Based on subsequent study, suitable illuminance by spaces shall be suggested.
Role of Atmospheric Purification by Trees in Urban Ecosystem -in the Case of Yongin-
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 38~45
This study quantified annual
uptake and annual
production by trees in Yongin´s urban ecosystem, and explored values of urban tree plantings in atmospheric purification. Woody plant cover was only 7.7% with planting density of 1. trees/100
, and the tree-age structure was largely characterized by a young, growing tree population. Annual per capita pollutant emissions from fossil fuel consumption were 7.3t/yr for
, 7.6kg/yr for SO
, and 26.6kg/yr for NO
. Carbon dioxide storage per unit urban area by trees was 13.1t/ha and the economic value for
storage was ￦6.6millions/ha. Annual atmospheric purification was 2.0t/ha/yr for
uptake, 2.0kg/ha/yr for SO
uptake, 4.0kg/ha/yr for NO
uptake and 1.5t/ha/yr for
production, and the annual economic value for the atmospheric purification was ￦1.5millions/ha/yr. Urbantrees stored an amount of
equivalent to about 3.1% of the total annual
emissions, and annually offset total
emissions by 0.5%. Annual SO
uptake by trees equaled 0.5% of total SO
emissions and 0.3% of total NO
emissions, respectively. Urban trees also played an important role through producing annually 9.2 of the
requirement for Yongin´s total population, despite relatively poor tree plantings. Future active plantings and greenspace enlargement in the study city could enhance the role of atmospheric purification by urban trees. The results from this study are expected to be useful in emphasizing environment benefits of urban trees, and in urging the continuous necessity for tree planting and management budget.get.
The Growth of Hosta longips According to Soil Depth and Composted Growing Media Available to Rooftop Garden
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 46~54
Master plan of Seomoon Bridge Area
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 55~60
The Seomoon Bridge, a new planning site, is located in Sangdang-Gu Seomoon-Dong, Chongju and is the oldest bridge built during the rule of Japanese imperialism. As the name implies, Seomoon Bridge is located on the site adjacent to west gate. The Seomoon Bridge is an important bridge as an historical trace of the vanished town of Chongu. However, as new roads and bridges are built, the Seomoon Bridge is losing its functional aspects and has become an area crowed by many street stalls. Closely located newer to Sajic Fountain, the Seomoon Bridge, which has symbolically significant meaning, now faces many problems such as non-practical use of bridge, indifferent management and non-locality, which creates a negative effect on the surrounding cityscape. given this situation, in 2001, 2, Chongju city published an appeal for public subscription of a practical use plan which may design a new, landmark and establish resting spaces for the public. The basic direction of this planning is designed to be place as the symbolic space representing Chongju, and integrated with the surrounding environmental elements such as Moosim-Cheon(stream) and Sajic Fountain, and as a recreational, resting and leisure space of the public. Especially nightscape of the bridge inspires a fresh impact on many people. Because of the widespread influence of developed cities, diverse spaces which already exist or have disappeared may be reclaimed. By establishing appropriate use plans rather than negligence, this project will propose the improved quality of cityscape and show the possibility of bublic´s outdoor living space, and our team will find out the meaning in these approach methods.
Community Participatory Neighborhood Park Design -In the Case of Yangi Park in Sadang-dong, Seoul-
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 61~69
This paper presents a case of community participatory neighborhood park design. The site, Yangji park, is located in Sandang-dong, Dongjak-gu, Seoul and the area is about 1,870m. Neighborhood park is defined as an outdoor space which is close to people´s home and is considered to be their own, because of the residents´ collective responsibility, family association, and frequent shared use. It is a place for pleasant rest area for community, sharing a sense of nature and retaining a sense of tradition and culture which is disappearing in a city. It is related to the daily life of the people near the site and becomes a place to let the community increase dialogue and understanding between people. On the other hand, participatory design is a design in which people participate in the design process. Thus people can understand the project well, present their opinions better, and reconcile conflicts between the different interests of people. This design applied a community participatory design method to design a neighborhood park. The major strategies for participatory design were ´workshop´, ´card game´, ´walking site´, ´interview´, and ´questionnaire´. Eight workshops were performed for the participation design. The major spaces and facilities elected by participants were the ´main entrance plaza´, ´entrance symbol space´, ´children´s ´playground´, ´multipurpose sport ground´, ´grass land´, ´foot-pressure area´, ´spaces symbolizing a rock mountain and an old well´, ´space for youth´, ´a pavilion´, etc. From this selection, design concept alternatives were generated by participants. The aster plan was developed from these design alternatives with the help of landscape architects. It was revised by ist visits and community discussions. People were also involved in the construction process and left their own works, such as hand prints, on the site. After construction, residents continued to maintain the park by themselves. As a result, It was found that participatory design was very effective for people´s satisfaction and sustainable park management. By involving people more in the process they developed a sense of community, a sense of ownership, and attachment to the place. In conclusion, it is suggested that we need to develop an effective people´s participation method to Korean society.
Development of GIS Application Program through Manipulation of Data-link Method
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 70~80
It is necessary to construct an effective regional information system in facing the incoming information intensive society. Many local government in Korea began to recognize a need for constructing a GIS(Geographic Information System) and they are planning to construct GIS´s to improve their administrative efficiency. However, ti requires high-priced hardware, software, and an experienced operator to sue a GIS effectively. The purpose of this study is to develop the GIS program which can be sued with ease by common users. By developing a GIS functioned program using a coordinate recognition module by application of geo-spatial data, and a digital map which is already made, this program can be used efficiently only by only inputting attributes without high-priced hardware and software, and can be utilized easily to every purposes of work with geo-spatial data and attributes. MapObjects, mapping and GIS component, was employed to use geo-spatial data, and Access 97 from Microsoft to manage and attributes database. Visual Basic, objected-oriented language, was used to develop an application program. Results of this study were applied to constructing the Information system of Kanwon National University. This program could be used for various purposed by common users without additional hardware and software.
Survey Analysis on the Application of Computer Software in Landscape Architecture
Journal of the Korean Institute of Landscape Architecture, volume 29, issue 3, 2001, Pages 81~89
The purpose of this research is to provide for some useful data for computer-related courses of the landscape science, assuming that computers are being and should be used more and more in landscape architecture and therefore, that landscape science students need to respond positively to such a trend. For this purpose, landscape architecture studios and their landscape architects were surveyed for their computer and its program uses as well as their satisfaction with the utility of computer for their landscape works. The results of this research are as follows; 1) 10.7% of the landscape architects surveyed answered that they had learned about their necessary softwares at school, while 61.6% of the studios surveyed were less satisfied with their employees' poor computing ability. Such findings suggest a lack of computer-related courses in landscape science and therefore, that more computer-related courses should be introduced for landscape science students together with the necessary software education. 2) Too few landscape softwares are being used by the landscape architecture studios; such softwares as AutoCAD, Photoshop, 3D Max, Excel, PowerPoint and 한글 account for more than 90% of the landscape architecture softwares being used currently. Quite naturally, landscape students need to be trained on these softwares above all. 3) It was found hat he area of work using the computer most was ˝design works˝(84.5%), followed by ˝documentation˝(83.8%), ˝image editing˝(75.1%), ˝cost calculation˝(68.2%), ˝presentation˝(68.1%), ˝analysis˝(37.8%) and ˝rendering˝(35%). It was regretable to discover that such areas requiring more computing work as ˝analysis˝ and ˝rendering˝ were still worked manually. So it sis deemed necessary for landscape science courses to enhance their computer education of such areas first of all.