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REFERENCE LINKING PLATFORM OF KOREA S&T JOURNALS
> Journal Vol & Issue
Journal of the Korea society of IT services
Journal Basic Information
Journal DOI :
The Korea Society of Information Technology Services
Editor in Chief :
Lim Gyu Geon
Volume & Issues
Volume 6, Issue 3 - Dec 2007
Volume 6, Issue 2 - Aug 2007
Volume 6, Issue 1 - Apr 2007
Selecting the target year
A Study on the UCC Service Usage using Technology Acceptance Model and Pleasure-Arousal Model
Kang, So-Ra ; Chun, Bang-Jee ; Kim, Yoo-Jeong ; Kim, Yeon-Jeong ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 1~26
In this paper, we identified factors that affect the usage of UCC, which is becoming increasingly popular in our society and throughout the globe. Four hypotheses were tested using a new integrative model of UCC usage, which is built up by incorporating the TAM and the PA(pleasure-arousal)model. We analyzed the data collected in our survey of 258 individual UCC users during the period from Oct 2006 to Dec 2006. We found that pleasure and arousal showed a strong significant effect on individual's UCC usage, supporting the findings of the exiting research on TAM. To be specific, arousal had an effect on the UCC usage through its effect on pleasure and self efficacy. Pleasure affected the UCC usage in two ways: First, pleasure affected UCC usage through increasing the ease of UCC service. At the same time, pleasure had a direct effect on the UCC usage. Contrary to what the prior research on technology acceptance suggested, we found ease of use and social influence had no significant effect on individual’s UCC usage. We suggest that this finding of no effect of ease of use and social influence has an important implication in understanding the UCC usage. That is, the UCC usage may be motivated by different factors than those which inspire other technology acceptance behavior. The UCC users may be engaging in a creative activity enjoying the sheer pleasure of creating UCC, self expression, and sharing what they want to tell. Intrinsic motivation rather than extrinsic motivation seems to click this new type of technology users.
An Empirical Study on Characteristics of Homenetwork Affecting the Perceived Value of Apartment
Kang, Hyoung-Mo ; Gim, Gwang-Yong ; Kim, Shin-Kon ; Kim, Jong-Kon ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 27~46
Korean homenetwork industry is now faced with problems like low profitability and unclear commercialilzation. In particular, low awareness of homenetwork usefulness is one of the main reasons why homenetwork industry is not developed. Therefore, this study tried to find what kinds of characteristics of homenetwork affected the value of apartment and how. we conducted a survey of residents of apartment with homenetwork installed in it. Surveyed data was analyzed based on the model of extended Technology Acceptance Model(TAM) including perceived enjoyment and perceived trust as new factors. The research result showed that all factors involved in suggested model had positive effects on the behavioral intention of using homenetwork and the value of apartment. Most importantly, homenetwork user's behavioral intention increased perceived housing value of the apartment. The research result can be used in explaining the advantage of homenetwork to the residence of apartment as well as in designing the homenwtwork install of apartment.
The Impact of Self-Consciousness, Stress, and Internet Use Control on Internet Addiction Among Adults
Kim, Sei-Yoon ; Choi, Seo-Yun ; Kim, Beom-Soo ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 47~67
While earlier research reports focused on Internet addiction among adolescents, this research examines the direct/indirect impact of socio-psychological variables like stress level, self-consciousness (self-esteem, self-control, and self-efficacy), and Internet use control on Internet addiction among adults. The fact that 62.4% of survey respondents were diagnosed as Internet addicts demonstrates that this concern about Internet addiction among adults is valid. This research, first, shows the direct impact of socio-psychological variables on Internet addiction. Low self-esteem, low self-control, high self-efficacy, high levels of stress, and high Internet-use control lead to a severe level of Internet addiction. Second, self-consciousness variables mediate the impact of stress on the addiction, but the mediating role is not so significant as the direct impact. Internet-use control plays as a partial moderator between self-esteem, self-control and addiction. Internet-use control is a useful measure for Internet addition at work. In addition, businesses may take personality, as well as environmental conditions, and organizational management process into account to minimize the impact of the addiction.
The Influence of Activities in Virtual Communities on Usage of P2P Services
Kim, Chang-Kyu ; Kim, Sang-Hoon ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 69~86
As most of firms related with P2P services change their free services into fee-charging services, the problems of intellectual property rights are solved to satisfactory extent. Accordingly, P2P systems become more popular with the general public. In this respect, it is thought to be very important to research on the critical factors affecting usage of P2P systems. Although it is strongly expected that the characteristics of users activities in virtual communities affect the intention to re-use P2P systems, relatively few attention have been paid to this question. Therefore, this paper is to present empirical evidence to explain how the characteristics of users activities in virtual communities affect re-use intention of P2P services. The theoretical contribution of this study is that the characteristics of users activities in virtual communities is theoretically derived from the comprehensive literature review and the logical reasoning, and that the research model of the relationship between the users activities' characteristics in virtual community and the re-use intention of P2P services is proposed and empirically validated, which is expected to expand explaining power of the TAM(Technological Acceptance Model). Also, the practical implication is to provide the guideline to support the successful strategic planning for development and.operation of P2P services through the virtual communities.
A Cost Optimization Model of IT Operation Service by Improving Service Request Management Process
Kang, Un-Sik ; Bae, Kyoung-Han ; Kim, Hyun-Soo ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 87~110
Recently, researches on IT Service Management (ITSM) for improving information system operation service and information system outsourcing cost estimation model are proliferating. This study suggests a new cost model of IT operation service and optimizing method based upon the characteristics of operation service as a long-term and continuous business service for both user's and service provider's point of view. This study explains the cost optimization model of IT operation service by improving service request management process, such as adequate reception and control, proper valuation, process management using project management methodology, effective organization and time management of service personnel. Especially in this study, service ability improvement effect and fixed operation cost reduction effect are defined to prove the proposed new cost model.
e-Learning Quality Assurance System in Corporate Education
Rha, Hyeon-Mi ; Rhew, Sung-Yul ; Kim, Jong-Bae ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 111~128
The purpose of the research is to analyze the status and problems of the e-Learning quality assurance system on e-Learning contents and service provider(institutes) in the field of enterprise education. In addition, the research is to suggest the direction and strategies for revising and developing the system. The research put emphasis on two systems of the e-Learning quality assurance(contents, service provider) which directly influence financial support of government. This study depended mostly on literature review, supplemented by expert panel meetings. In the case of the quality assurance system on e-Learning contents, the followings are suggested; (1)admitting the contents made of the combination of modules in the approved module set, (2)making easier the qualifying of modified contents for maintenance, (3)revising evaluation criteria, (4)providing substantial feedback. In the field of service provider, the followings are requested; (1)differentiating of qualifying system by industry and scale of company, (2)extending the qualifying cycle, (3)improving the feedback and sharing system.
The Software Process Assessment of Software Companies by Analyzing Software Process Capability Level
Lee, Sang-Eun ; Yang, Hae-Sool ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 129~139
It is essential to perform the software process improvement activities to reinforce the software quality. Some companies are trying to improve the software process capability by establishing and implementing the software process improvement strategies voluntarily. But, the whole software industry is not active yet in terms of software process improvement. In this paper, we surveyed 'Software Process Capability Level' of software companies, analyzed the strength and weakness of the companies and provided with systematic approaches to improve Software Process capability. So, this paper contributes that software companies vigorously focus on the Software Process Improvement and eventually have the global competitiveness in terms of software quality.
A Case Study on Electronic Commerce for Medical Fields in e-Marketplace of EZmedicom
Kim, Jong-Uk ; Park, Sang-Cheol ; Seo, Jeong-Wook ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 141~162
In this study, we conduct a case analysis on EZmedicom which is one of the leading companies in e-Marketplace for medical fields. By examining major business models of EZmedicom, we provide the success factors in launching the electronic commerce to the potential companies which are interested in participating in e-marketplace for medical fields. Especially, we deduct the solution, logistics field, and electronic group-purchasing as its major business model. Based on these factors, we also propose the MDvan solution which is one of the electronic purchase and supply system, Ezlogis that is the system supporting logistics parts in medical fields, VMI(vendor management inventory), standardization of item code and the linkage of SCM as its critical success factors of EZmedicom. The findings of this study suggest practical and managerial implications for e-Marketplace implementation in the medical field and further research.
An Exploratory Study on the Extraction of Game Addiction Factors
Park, Jeong-Eun ; Kwon, Hyeog-In ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 163~177
This research is the concept of a game addiction absorbed in the game based on the review and analysis of factors that affect the characteristics of game addiction, it is appropriate to extract the purpose of factors. Game addiction factor is composed of a total of 32 questions, and a total of 356 people, to collect data through surveys. Factor analysis of the collected data to the target as a result of physical and mental problems, loss of control, tolerance, and avoidance of real world consists of three sub-factors. Factors that affect flow of tolerance and loss of control, and avoid the real world, including two sub-factors that could determine. Diagnostic game addiction factor in the reliability coefficients (Cronbach alpha) is a robust .966 aspects in the event. The game addiction scale score of 90-game addiction by category 'regular user', 90 points and 114 between the terms 'potentially dangerous user' and 13 percent of the overall. Finally, more than 115 points in the 'high-risk user' has been classified as 5% of the overall distribution of the notice that. Such factors extract game is a game addict, addicted users of the game and tend to properly evaluate and navigate game addiction-related problems early in the game addiction and found it could be used properly.
The Patterns of Mobile Internet Service for Post PCs in Ubiquitous Computing
Kim, In-Jai ; Shim, Hyoung-Seop ; Jung, Min-Ho ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 179~193
Mobile Internet Service has been accelerated in ubiquitous computing environment. The purpose of this study is to suggest the patterns of mobile internet services based upon the current and future environments. The types of mobile internet service are explicated on the basis of current and future usage. A two-dimensional framework using level of timeliness and service purpose is utilized for classifying mobile internet service. Future trends of mobile internet service are carefully suggested.
A Study on the Design and Implementation of Web Based Collaborative Learning Systems for Improving Interactivity among Learners
Lee, Dong-Hoon ; Lee, Sang-Kon ; Lee, Ji-Yeon ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 195~207
This study describes the design and implementation of web based collaborative learning system to improve interactivity among learners. Based on suggestions from previous studies, the system is composed of three main parts : the community module, the learning module, and the administrative module. The study participants were 254 university students from two different institutions. They were divided into 43 groups and asked to complete an online TOEIC preparation module using the learning system over 4 weeks. Survey data were collected at three points from each participant-before and 3 weeks after the beginning of the online module and at the completion of the module. The result indicates that the usage of this system is positively related to the learners' collaborative learning activities, the level of sense of community, and learner satisfaction both at the individual and group levels.
Service Identification for Service Science
Lee, Sang-Joon ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 209~224
Currently, the world has experienced a mass exodus of workforce from the manufacturing industry to service related industry. In addition, the changes of industry structure toward service industry have been gradually accelerated. We have felt that it is time to conduct researches about IT service systematizing and discovering the essence of service itself with scientific and synthetic ways based on Service Science. For Service Science researchers, service identification is regarded as a difficult activity when they contact it for the first time and they want to apply it real environment. In reality, there exist mismatches between business and IT service to identify service since service is identified from the business point of view in Service Science area and it is identified from the technical point of view in IT service area. In this paper, we have conducted researches about service identification placed on the first priority and regarded as difficult area in service-oriented business area. To lessen aforementioned difficulties, we propose procedures and methods for extracting and identifying service in the viewpoint of business process. We conducted case study and comparison with existing researches to verify the applicability and the excellence of our proposal.
The Empirical Study on User Factor of LBS(Location-Based Service) Application Service in Mobile
Yim, Ki-Heung ; Park, Eun-A ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 225~239
Mobile service is highly becoming in the limelight on information society by offering infringement problem about individual privacy or information by political and scientific interest This study is focusing on primary LBS application Mobile service that emphasize position confirmation, especially, looking for friends. The aim at this study grasps user productivity factor of LBS application Mobile service, and analyses whether some have relations with value and action determination of LBS application Mobile service. According to result, Mobile service applying position service is supported with usefulness and system quality, adaptedness. On the other hand, Usability and social effect, privacy weren't embossed by leading person. Mobile service applying position service is changed with a person who have experience looking for friend. This study has systematically analysed about LBS application service by leading person
Real-Time Face Tracking System using Adaptive Face Detector and Kalman Filter
Kim, Jong-Ho ; Kim, Sang-Kyoon ; Shin, Bum-Joo ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 241~249
This paper describes a real-time face tracking system using effective detector and Kalman filter. In the proposed system, an image is separated into a background and an object using a real-time updated face color for effective face detection. The face features are extracted using the five types of simple Haar-like features. The extracted features are reinterpreted using Principal Component Analysis (PCA), and interpreted principal components are used for Support Vector Machine (SVM) that classifies the faces and non-faces. The moving face is traced with Kalman filter, which uses the static information of the detected faces and the dynamic information of changes between previous and current frames. The proposed system sets up an initial skin color and updates a region of a skin color through a moving skin color in a real time. It is possible to remove a background which has a similar color with a skin through updating a skin color in a real time. Also, as reducing a potential-face region using a skin color, the performance is increased up to 50% when comparing to the case of extracting features from a whole region.
A Study on Critical Success Factors for Enterprise Systems Implementation: A Failure Case Analysis Based on Process Theory
Kim, Hee-Woong ; Kwahk, Kee-Young ;
Journal of the Korea society of IT services, volume 6, issue 3, 2007, Pages 251~272
Although Enterprise Systems (ES) have promised major strategic benefits and process improvements from business and technology integration, their implementation has been plagued by a high failure rate and difficulty in realizing the promised benefits. For the purpose of understanding implementation failures, previous studies have focused on identifying critical success factors (CSFs) for information systems implementation. However, there has been little research on how these CSFs actually lead to successful results. In this study, based on process theory, we examined the process of ES implementation by explaining how the factors of ES implementation influence each other and how interaction among them produces results. Based on a failure case, we then developed a process model of ES implementation thus allowing us to explain the process of ES implementation. The proposed model facilitated an understanding of how repeating patterns of ES failure can be reversed. This model can be used for guiding new ES implementation projects.