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REFERENCE LINKING PLATFORM OF KOREA S&T JOURNALS
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Journal of the Korea Society for Simulation
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Journal DOI :
The Korea Society for Simulation
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Volume & Issues
Volume 8, Issue 4 - Sep 1999
Volume 8, Issue 3 - Sep 1999
Volume 8, Issue 2 - Jun 1999
Volume 8, Issue 1 - Mar 1999
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Performance Analysis of Output Queued Batcher-Banyan Switch for ATM Network
Keol-Woo Yu ; Kyou Ho Lee ;
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 1~8
This paper proposes an ATM switch architecture called Output Queued Batcher-Banyan switch (OQBBS). It consists of a Sorting Module, Expanding Module, and Output Queueing Modules. The principles of channel grouping and output queueing are used to increase the maximum throughput of an ATM switch. One distinctive feature of the OQBBS is that multiple cells can be simultaneously delivered to their desired output. The switch architecture is shown to be modular and easily expandable. The performance of the OQBBS in terms of throughput, cell delays, and cell loss rate under uniform random traffic condition is evaluated by computer simulation. The throughput and the average cell delay are close to the ideal performance behavior of a fully connected output queued crossbar switch. It is also shown that the OQBBS meets the cell loss probability requirement of
DEVS-HLA: Distributed Heterogeneous Simulation Framework
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 9~24
We describe a heterogeneous simulation framework, so called DEVS-HLA, in which conventional simulation models and the DEVS (Discrete Event System Specification) models are interoperable. DEVS-HLA conceptually consists of three layers: model layer, DEVS BUS layer, and HLA (High Level Architecture) layer. The model layer has a collection of heterogeneous simulation models, such as DEVS, CSIM, SLAM, and so on, to represent various aspects of a complex system. The DEVS BUS layer provides a virtual software bus, DEVS BUS, so that such simulation models can communicate with each other. Finally, the HLA layer is employed as a communication infrastructure, which supports several good features for distributed simulation. The DEVS BUS has been implemented on the HLA/RTI (Run-Time Infrastructure) and a simple example of a flexible manufacturing system has been developed to validate the DEVS-HLA.
A Simulation for the Impact Response Analysis of a Motor Cycle Helmet
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 25~31
To analyze the impulsive response of a motorcycle helmet, a simulation is performed using the finite element method. Based upon the simulation result, an equivalent one degree of freedom vibrational system is adapted, and transient impulsive responses are analysed to investigate the influence of engineering parameters such as damping, natural frequency, and impact velocity on the impulsive response of the helmet. Maximum gravitational acceleration reduces as the damping factor value increases. When the damping factor value is around 0.6 or larger, the maximum acceleration does not change. With respect to the natural frequency and the impact velocity, it increases linearly. The relationship between head injury criterion(HIC) and maximum gravitational acceleration is also presented. The scheme of this study is expected to be utilized to economize the design process of high quality motorcycle helmets.
System Level Network Simulation of Adaptive Array with Dynamic Handoff and Power Control
Yeong-Jee Chung ; Jeffrey H. Reed ;
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 33~51
In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, Maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.
Development of Regression Models for Predicting Simulator Sickness in Driving Simulation
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 53~59
This study proposed multiple linear regression models to predict those who can be easily infected simulator sickness(SS) in simulator or virtual reality environment. In this study, SSQ(Simulator Sickness Questionnaire) scores which are recently used for assessing SS, and RSSQ(Revised Simulator Sickness Questionnaire) scores are selected as dependent variables. Also ten dependent variables are used. The results are these models coefficient of determination(max
) is improved 18% more than Kolasinski's model(
), and it became easy to predict with simple data. Accordingly, we can easily predict who will be apt to get into simulator sickness.
A Study on the Resource Allocation Strategies of the Container Terminals Using Simulation Technique
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 61~72
This paper presents an estimation method of container handling capacity and selection of resource allocation strategies of container terminals using the computer simulation models. Simulation models are developed to model container terminal consisting of 4 berths considering the berth allocation strategies, crane allocation strategies and the total number of container cranes using Arena simulation package. The proposed models do not consider the yard operations and gate operations. All the input parameters for the models are estimated on the basis of the existing container terminal operation data and the planning data for the automated container terminal planned by Korean government. Four berth allocation strategies and three crane allocation strategies are considered. The total number of container cranes considered ranges from 12 to 15. Non-terminating simulation techniques are utilized for the performance comparison among alternatives. The performance measures such as average ship turnaround time, average ship waiting time, average ship service time, the number of containers handled per year, and the number of ships processed per year are used. The result shows that the berth allocation strategy minimizing the sum of the number of ships waiting, the number of busy container cranes and number of ships handled performs better than any other berth allocation strategies. In addition, the crane allocation strategy allocating up to 5 container cranes per berth performs better than any other crane allocation strategies. Finally there are no significant performance differences among the alternatives consisting of different total number of container cranes allocated.
The Effectiveness of Order Release Strategies considering Production Plan and Dispatching Rules
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 73~87
Order Review/Release (ORR) System is the linkage between planning system and actual production. Reduction of the waiting time on the machines, work in process and lead time variation may be achieved by adopting ORR strategies. But researchers on the ORR do not agree on the effectiveness of ORR. Some say that the overall system flow time may be increased if ORR is adopted, but others say that ORR can reduce work in process, flow time and variation of flow time. The objective of this research is to clarify under what environments order release strategy is effective. Simulation study was conducted in a hypothetical job shop. The experimental results show that dispatching rule is much more important than ORR is in controlling the shop floor. But the results indicate that ORR can reduce mean shop flow time, average work in process and variation of shop flow time under such environments where utilization level is high and planned order is weekly released to the order pool. And the results also show that the effect of plan smoothing on the ORR is insignificant, which is inconsistent with the results of the previous researches.
Hierarchical Animation for Simulation
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 89~107
There are many issues in computer simulation such as verifying model code, validating models, understanding the dynamics of systems and training the personnel. The developers of simulation tool have been interested in the animation since it can help solve the problems related to the above listed issues. In practice, animation is one of the popular method for displaying the simulation output for solving these problems. Trying to display all the graphic objects representing the dynamics of the models being simulated, however, causes the distraction of focus, which results in solving the above listed problems difficult. The redundant graphic objects also Increase the computer computation overhead. This paper presents a hierarchical animation environment in which the users can have better focus on the dynamics of system components. In hierarchical animation environment the users can observe the dynamics of system by selectively choosing the hierarchical level and components with in a level of the hierarchically structured model. Especially when the model is large and complex the selection of observation level is needed. The design approach of the hierarchical animator is based on the DEVS(Discrete Event system Specification) formalism which is theoretically well grounded means of expressing modular and hierarchical models.
Extend DEVS Modeling and Simulation Methodology for Variable Structure Modeling
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 109~124
The major objective of this research is to design and build the variable structure DEVS modeling & simulation framework. To do this, we have proposed the direct message passing mechanism between the model and its simulator to deal with the structural demand from the model during the simulation. In this approach, four types of basic messages are introduced for the vertical(creation/deletion of the child) and horizontal(creation/deletion of the brother) structural changes. Proposed methodology has been successfully applied to the multi-processor system and the forest fire information system.
Implementation of OPNET-based simulation model for the performance evaluation of ATM VP Transit network
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 125~136
In the forthcoming public ATM/B-ISDN, the efficient resource management with pre-planned transit networking which public domain NNI signaling is essential to maintain high network utilization and to assure QoS to the multimedia service users. For this purpose the transit networks must be managed according to the bearer service capability which is defined by ATM Forum and ITU-T. In this paper, we introduce an implementation of ATM transit networking with ATM VP-XC(Virtual Path cross-connect) and US(Network Management System). The functions of ATM VP-XC and NMS have been simulated with OPNET 6.1 modules. We implemented the F4 OAM functions of ATM VP connection according to the ITU-T 1.610 recommendation. Also, the ATM VP transit networking is managed by the NMS according to the connection management architecture of the TWN(Telecommunications Management Network) /TINA ( Telecommunications Information Networking Architecture).
System Theoretic Representation of UI System and DEVS Modeling
Journal of the Korea Society for Simulation, volume 8, issue 4, 1999, Pages 137~154
In this paper, we propose a software design method that will track the effects of modifications in a component to the rest of the components in the design phase. The prediction of the effects due to the design modifications before coding can be a valuable aid for the complex and large software development. Within the method, the target system is represented by the structured I/O system level specification which is one of the system representation level defined by the system theory. Then it is abstracted to the I/O system level. The DEVS (Discrete Event System Specification) model is constructed based on tile I/O system level specification. Finally, the DEVS model is simulated to generate the behavior of the software by the abstract simulator in DEVS simulation environment. As an application, the graphic user interface system of a metal grating production scheduling system is presented.