• Title, Summary, Keyword: 2D 패션 디자인

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Design and Implementation of Design Element for 2D Fashion Design System based on Diagraming Piece (도식화 피스 기반 2D 패션 디자인 시스템을 위한 디자인 요소 설계 및 구현)

  • 이혜정;김영운;정성태;정석태
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1020-1027
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    • 2004
  • The existing 2D fashion Design System have a many limitation for application because diagraming piece database construct was weak as the function of design based on diagraming piece was low level. This paper design and construct the basic diagraming piece database to fashion design needed and through develop module of database search and modify, the system can easily manage the diagraming piece data and can create competitive and efficient design.

패션산업 경쟁력 강화를 위한 Virtual Dressing System개발에 관한 연구

  • 김진수;조영재;조재용;이우룡;박병연
    • Proceedings of the Korean DIstribution Association Conference
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    • pp.101-121
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    • 1999
  • 국내 섬유 및 패션산업은 세계적인 경쟁력을 갖추고 있으나 낙후된 디자인 기술, 비효율적인 생산관리, 다양한 고객 요구변화에 신속한 대응부족, 비효율적인 유통구조 등으로 인하여 경쟁력 향상에 많은 어려움을 겪고 있다. 따라서, 정부에서는 패션산업의 경쟁력강화를 위하여 대구지역을 중심으로 밀라노 프로젝트를 추진하고 있으나 대부분이 건물 신축 등 하드웨어적인 측면을 강조하고 있어 디자인 기술향상, 생산관리, 전자상거래 활성화 등 의류 및 패션산업 특성을 감안한 소프트웨어적인 전략 및 지원이 부족한 실정이다. 이에 따라, 본 연구에서는 3D 가상현실 기법을 의류 및 패션산업에 적합하게 개발하여 국내 패션산업의 세계화와 경쟁력강화에 기여하고자 한다. 주요 연구내용을 살펴보면, 소재의 2D, 3D 입체화 표현기술, 3D Virtual 표현기술, 2D, 3D Model 및 의상 DB 개발, Mapping 기술 등을 통합한 Virtual Dressing System(VDS)을 개발하고자 한다. VDS를 통하여 고부가가치 섬유의 신속한 개발, 디자인 기술 향상, 다자간 공동생산지원에 따른 효율적 생산관리가 가능할 것으로 기대된다. 또한, 웹기반 하에 Virtual Dressing System을 개발함으로써 의류 및 패션상품을 3D 형태로 입체적으로 볼 수 있게 함은 물론 가상 코디네이션 연출까지 가능케 함으로써 인터넷 쇼핑몰 상에서 의류, 패션상품의 판매 증대에 기여하고자 한다.

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Implementation of Web-based Street Fashion Design Analysis System (웹 기반(基盤)(Web-based) 스트리트 패션 디자인 분석(分析) 시스템 설계(設計) 및 구현(具顯))

  • Park, Hye-Won;Park, Hee-Chang
    • Journal of Fashion Business
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    • v.9 no.2
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    • pp.160-173
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    • 2005
  • Fashion is hard to expect owing to the rapid change in accordance with consumer taste and environment, and has a tendency toward variety and individuality. Especially street fashion d 21st century is not being regarded as one of the subcultures but is playing an important role as a fountainhead d fashion trend. Therefore, Searching and analyzing street fashions helps us to understand the popular fashions d the next season and also it is important in understanding the consumer fashion sense and commercial area. So, we need to understand fashion styles quantitatively and qualitatively by providing visual data and dividing images. The purpose of this study is to design for street fashion on design analysis using web which can update quantitative and qualitative data. through the on site investigation d street fashion, and put the information onto a database.

Design and Implementation of 2D Fashion Design System based on Diagraming Piece (도식화 피스기반 2D패션 디자인 시스템의 설계 및 구현)

  • 김영운;이혜정;정성태;정석태;이용주;조진애
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.1
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    • pp.45-54
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    • 2004
  • A CAD and diagraming program of clothing and fashion design field within the country variously exist, but this paper implements design CAD and diagraming system based on diagraming piece with database system. Proposal system can be used quickly and easily to designer because of providing various diagraming piece. intend to utilize the data to diagraming piece provide with various classification and key word. 2D fashion design system provide GUI, various drawing tool, vector type document. application data based on XML, diverse library and easy mapping capacity for user.

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Development of hanbok design using deconstruction fashion features - Focused on the creation of 3D digital fashion design works - (해체주의 패션의 표현 특성을 응용한 한복 디자인 개발 - 3D 디지털 패션 디자인 작품 제작을 중심으로 -)

  • Han, Minjae;Yang, Eun Kyoung
    • The Research Journal of the Costume Culture
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    • v.29 no.1
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    • pp.65-86
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    • 2021
  • This study aims to develop a hanbok design method in response to recent changes in consumption trends that emphasize new aesthetic and cultural values, which contrast with the existing cultural order and repetitive normative styles in fashion designing. With this in mind, our study explores the main features of deconstruction fashion design as a theoretical guide for developing a methodology for deconstruction hanbok design, on the basis of which new, experimental and creative hanbok design works can be produced. To do this, we first investigate current trends in hanbok design and changing concepts of Korean fashion design through literature review of previous studies. Secondly, we explore deconstructionism and analyze its features to lay down the foundation for a post-modern approach in hanbok design. As the result of analysis, the main features of deconstruction fashion design are summarized as the following: 1) non-finishing, 2) decomposing and recomposing, 3) recycling, 4) transparent, 5) grunge, 6) flattening, and 7) exaggeration. Based on the identified core features of deconstruction fashion design, we develop a creative method of hanbok design in the context of modern Korean fashion design. Finally, we show five design outputs via a 3D digital fashion design process using the CLO3D software program.

Implementation of 2.5D Mapping System for Fashion Design (패션디자인을 위한 2.5D맵핑 시스템의 구현)

  • Lee, Min-Kyu;Kim, Young-Un;Cho, Jun-Ei;Han, Sung-Kuk;Jung, Sung-Tae;Lee, Yong-Ju;Jung, Suck-Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.599-602
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    • 2005
  • This paper utilizing model picture of finished clothes in fashion design field various material (textile fabrics) doing Draping directly can invent new design, and do not produce direction sample or poetic theme width and confirm clothes work to simulation. Also, construct database about model and material image that can confirm Mapping result by real time. Development did the 2.5D Mapping system that used path extraction algorithm, warp algorithm, a lighting extraction and application algorithm in order to implement natural Draping of model picture and material image.

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Design and Implementation of 2.5D Mapping System for Cloth Pattern (의복패턴을 위한 2.5D 맵핑 시스템의 설계 및 구현)

  • Kim, Ju-Ri;Joung, Suck-Tae;Jung, Sung-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.611-619
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    • 2008
  • 2.5D Mapping system that embody in this paper can make new design by doing draping to live various texture and model picture image of fashion clothes by pattern, and can confirm clothes work to simulation without producing direction sample or product directly. Also, the system can support function that can forecast fabric design and state of end article exactly, and the system can bring competitive power elevation of fashion industry and cost-cutting effect by doing draping using database of fabric and model picture image. 2.5D Mapping system composed and embodied by mesh warp algorithm module, light and shade extraction and application module, mapping path extraction module, mesh creation and transformation module, and 2.5D mapping module for more natural draping. Future work plans to study 3D fashion design system that graft together 3D clothes technology and 3D human body embodiment technology to do based on embodiment technology of 2.5D mapping system and overcomes expression limit of 2.5D mapping technology.

Formative characteristics of 3D printing fashion from the perspective of mechanic aesthetic (기계 미학적 관점에서 살펴본 3D Printing 패션의 조형적 특성)

  • Kim, Young-Sam;Lee, Jin-Ah;Kim, Jang-Hyeon;Jun, Yuh-Sun
    • The Research Journal of the Costume Culture
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    • v.23 no.2
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    • pp.294-309
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    • 2015
  • This study aims to clarify the aesthetic values between emotion of human and expression of technology in contemporary fashion as it analyzes formative characteristics of related cases in fashion based on principles of 3D Printing technology and the viewpoint of mechanic aesthetics. The conclusions of this study are as follows. First, 3D Printing fashion is not only expressed diverse variations by its principles of formative methods, materials and properties, but also changes of silhouette by applying system of designers. Second, general characteristics of 3D Printing fashion is represented by various applications in SLS system, and it can be specifically explained application to a portion of clothing, decorative roles of clothing, complicated pattern making through crossing fabrics using 3D scanner and displaying a certain object changing fashion styles, and so forth. Third, the formative characteristics of 3D Printing fashion from the perspective of mechanic aesthetics is as follows. It can be analyzed as the integration of metaphysical values through compared symbolization of natural feature and technical evolution, partial dynamics and interactive velocity-based, formative combinations for abstract expression using architectural components, cosmos images and substantialized structures through images of organic space interacted human shapes. As the mention above, 3D Printing technology can creative a diverse area of fashion, and express images of new technological fashion through various works with continuous development of techniques.

Study on Status of Utilizing 3D Printing in Fashion Field (패션분야의 3D 프린팅 활용 현황에 관한 연구)

  • Kim, Hyo-Sook;Kang, In-Ae
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.2
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    • pp.125-143
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    • 2015
  • This study has investigated the status of utilizing 3D printing in fashion field in order to keep up with the trend for 3D printing technology to be realized in all industries so that the materials and the modeling modes may be figured out. The following is the findings. The materials used most in 3D printing in fashion field are PA, PLA, TPU, multi-material, ABS and metal. PA, TPU and Multi-material have so much excellent flexibility and strength that they are widely used for garment, shoes and such fashion items as bags. But PLA, ABS and metal are scarcely used for garment because PLA is easily biodegradable in the air, ABS generates harmful gas in the process of manufacture and metal is not flexible, while all of these three are partly used for shoes and accessories. The modeling modes mainly applied for 3D printing in fashion field are SLS, SLA, FDM and Polyjet. SLS, which is of a powder-spraying method, is used for making 3D textile seen just like knitting. Polyjet method, which has higher accuracy and excellent flexibility, can be used for expressing diverse colors, and accordingly it is used a lot for high-quality garment, while SLA and FDM method are found to be mostly used for manufacturing shoes and accessories rather than for making garment because they are easily shrunk to result in deformation.

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Worksheet Input System for 2D Fashion Design (2D 패션디자인을 위한 Worksheet 작성 시스템)

  • Cho, Young-Hee;Lee, Hyae-Jung;Han, Sung-Kook;Lee, Yong-Ju;Jung, Sung-Tae;Joung, Suck-Tea
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.649-653
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    • 2005
  • 패션 의류업계에서 기획의도의 명확한 전달을 위해 제품 사양서, 생산의뢰서, 생산 지시서, 제조지시서 등으로 불리는 작업지시서를 사용하고 있다. 명확한 작업을 지시하기 위해서는 소재, 제조방법, 제조규격, 불량사례 그리고 생산 공장의 작업능력을 등 다양한 정보를 기초로 작업지시서를 작성하여야 한다. 본 연구에서는 기존의 오프라인 작업지시서와 달리 손으로 직접 입력하는 것이 아니라 데이터베이스 시스템을 접목한 디자인과 작업지시서 작성 시스템을 구현하였다. 따라서 본 시스템의 특징은 사용하기 편리한 사용자 인터페이스, 세부지시사항을 위한 도구 지원과 보다 정확하고 쉬운 데이터 입출력이 가능하며 기존 저장 데이터의 활용, 편리한 치수기입 등을 제공한다.

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