• Title, Summary, Keyword: Narrative Structure

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An Approach for Generating Story-Plot Using Association Analysis of Narrative Patterns (서사 패턴의 연관분석을 통한 이야기 장면 생성 방법)

  • Kim, Jung-Il;Lee, Eun-Joo
    • Journal of Information Technology Services
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    • v.12 no.1
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    • pp.247-257
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    • 2013
  • A narrative structure is essential for a story generator to create a story plot. In digital storytelling system, a narrative structure can be generally designed as a tree or a graph, and the story generator in the digital storytelling system creates continuous story plots based on the narrative structure. When a narrative structure is designed with a tree or a graph, it is hard for the story generator to create various kinds of story-plots due to the inflexible nature of a tree or graph structure. It may result in degrading the quality of story-plots to provide similar story-plot to various kind of user. In this paper, we proposed an approach to create a story-plot based on association analysis of data mining to overcome the disadvantage. In detail, we defined a narrative structure which consists of narrative patterns, and then implemented a story generator which creates a story-plot using the proposed narrative structure. As a result, we confirmed that implemented story generator was able to create a story-plot according to understanding level of user in case study.

A Study on Narrative Structure of the Hero Character in the Movie 'Captain America' Series (영화 '캡틴아메리카' 시리즈에 나타난 영웅 캐릭터의 서사구조에 관한 연구)

  • Park, Chanik
    • Journal of the Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.111-118
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    • 2019
  • Chapter 1 and 2 of this study examined the methodology of modern storytelling using the hero narrative structure. This involved analyses of Joseph Campbell's monomyth structure, which is the prototype model of modern storytelling and Christopher Vogler's story structure in which the monomyth structure is classified into 3 Acts and 12 Stages. In addition, the movie 'Captain America' was analyzed based on Vogler's narrative structure theory. According to the analyses results, the hero of 'Captain America' fully follows Christopher Vogler's hero narrative structure but in some cases, he does not follow the existing hero narrative structure. It is interpreted that this is because heroes of modern tales have different birth backgrounds from mythical heroes. There is also a difference even in the stage where a hero completes all adventures and returns home between modern tales and myths due to different social backgrounds. Therefore, these findings provide a basis for modification and supplementation of a modern hero epic. Through this analysis, the modified modern hero narrative structure is evaluated to be appropriate as a basic model for modern storytelling. Further, it is expected that those who frame a film script can complete a new hero epic while following the structure of syntagmatic systems by selecting a level among Northrop Frye's paragmatic systems based on this structure and considering story themes and heroes' personality and characteristics.

Mother-Child Interaction in Storybook Reading and Children's Narrative Competence (그림책 읽기에서 유아와 어머니의 언어적 상호작용 전략과 유아의 이야기 구성능력)

  • Han, Eugene;Yoo, An Jin
    • Korean Journal of Child Studies
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    • v.22 no.1
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    • pp.147-162
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    • 2001
  • This study examined the relation between mother-child verbal interaction strategies and children's narrative competence. Forty-eight 4-year-old middle class children(25 girls and 23 boys) and their mothers were observed in their homes. All the children were asked to produce a new story. Mothers used more descriptive statements and questions, more inferential questions and more evaluative questions than children. Children gave more answers and used more negative feedback than mothers. Mother's use of high-mental demanded question and positive feedback strategies were positively correlated with children's level of narrative structure. Mothers' use of inferential and evaluative questions were positively correlated with narrative length. Children's use of high-mental demanded statements and positive feedback strategies were positively correlated with their level of narrative structure and their use of descriptive and high-mental demanded strategies were positively correlated with narrative length.

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Constraint-based Narrative Structure Design for Various Event Development and Story Flow Understanding (다양한 사건 전개 및 이야기의 흐름파악이 용이한 제약 기반 서술 구조 설계)

  • Jeon, Ji-Un;Kim, Seok-Kyoo
    • Journal of the Korean Society for Computer Game
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    • v.31 no.3
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    • pp.29-36
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    • 2018
  • The story in the game induces the user 's immersion in that it is an interactive storytelling. Since the interactive storytelling has a nonlinear structure unlike the existing linear structure of the story, a narrative structure different from the existing narrative structure has been studied. There are largely case-based tree-based narrative structure, constraint-based narrative structure, and character-based narrative structure. Tree-based narrative structure has developed to various algorithms such as HTN and HSP. There are disadvantages that the size of tree becomes larger as the number of branches increases and that the degree of freedom of story is lowered. In the case of character-based narrative structure, this narrative structure designs the character, not the events, and lets the character to act freely. it could be more suitable for the game because the player immerses in the character. There is a disadvantage that it is difficult to design the behavior of the character elaborately. This study redesigned the constraint - based narrative structure by presenting new tags to facilitate the understanding of the whole process of the story and various events. The newly proposed tag is designed for easier understanding of the story flow, and the tag is designed to facilitate development of various events. This study applies the suggested narrative structure to "The Tortoise and the Hare" in Aesop's fables as an example.

Narrative Structure of 4-and 5-year-olds by Type of Play Materials (4, 5세 유아의 놀이감 종류에 따른 가상이야기 꾸미기)

  • Shin, Yoo Lim;Park, Joo Hee;Shin, Hyoung Young
    • Korean Journal of Child Studies
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    • v.18 no.1
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    • pp.53-63
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    • 1997
  • The purpose of this study was to investigate the relationship between age, internal state information, and narrative structure. Another purpose was to examine how the kinds of replica play and story props affect the theme of children's narratives. The subjects were 36 4-and 5-year-olds. Children's narratives were audiotaped and analyzed accordmg to narrative structure, themes and internal state factors. The results indicated that 5-year-olds showed well organized narrative structure such as a descriptive narrative and a primary plotted narrative whereas 4-year-old presented no response and a descriptive narrative. Also, 5-year-olds used more internal state information in the narratives than 4-year-olds. The replica figures serve to remind the chiidren of story themes: the children with police props presented negative themes while children with playground props showed positive themes.

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The Development of Preschoolers′ Narrative Competence (3, 4, 5세 유아의 이야기 구성능력 발달)

  • 한유진;유안진
    • Journal of the Korean Home Economics Association
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    • v.39 no.7
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    • pp.71-84
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    • 2001
  • The purpose of this study was to investigate the development of preschoolers'narrative competence. The subject were 60 preschoolers aged 3 through 5 years who were enrolled in the day care center All the subjects were asked to produce a new story. All the story children toad were recorded on audiotape. The data were analyzed Qualitatively and quantitatively using content analysis and the statistical package for Social Science 9.0. The main results of this study were as follows. 1) Significant age difference was observed in preschooler's narrative structure. Older children produced structurally more complex stories containing setting, character, initiating event, attempt and consequence than younger children. 2) Significant age difference was observed in preschooler's narrative length. Older children used significantly more words and sentence when they produced stories than younger children.3) Preschooler'narrative structure was significantly correlated with narrative length.

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Story of the monkey: The modular narrative and its origin of

  • Wang, Lei
    • Cartoon and Animation Studies
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    • pp.61-75
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    • 2012
  • The essay explores the narrative structure of the classical Chinese feature animation, (a.k.a. Da Nao Tian Gong, 1964). The film is presented with a modular structure which is quite unique compared with the storytelling in feature animated films from other cultures, but could be connected with the tradition narrative structure in Chinese Zhanghui style novels in Ming and Qing Dynasty. By relating the original text of the story, the 16th century novel Journey to the West (a.k.a. Xi You Ji), with the film , the essay addresses the question of how the narrative tradition in Chinese classical literature influenced the Uproar in Heave for its segment narrative structure, character driven storytelling strategy and mirrored repetitive 2 plot lines. The subject of this essay is even more significant after the restored 3D version of was re-released in the spring of 2012 and became one of the best-selling animated feature film in the history of the country.

Analysis Model of Movie Storytelling Based on the Narrative 17 Process (내러티브 17 프로세스에 의한 영상 스토리텔링 분석 모델)

  • Sung, Bongsun;Lee, Tae Rin;Kim, Jae Ho
    • Journal of Korea Multimedia Society
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    • v.20 no.9
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    • pp.1596-1605
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    • 2017
  • This study recognizes the narrative of the movie as a semiotic system and proposes a structured storytelling analysis model through theoretical basis and empirical analysis. It classifies as 'Narrative 17 Process' which considers the narrative of successful 11 animations as a continuous process of formal structure. It extract the paradigmatic sub-narrative units(NU) centered on the act of the character in each process. The structural pattern of the story types are extracted by comparing and analyzing with 5 NU analysis elements presented in this study. As a result, the 4 story types were consistently classified by the SSD distance value. Therefore, this study propose a storytelling analysis model that can be effectively applied to scenarios and narrative composition stages of movie production.

The Study about Narrative Structure of Branded Contents -Focused on the Mobile Applications for Food Delivery Service (브랜디드 콘텐츠의 서사 구조 연구 -모바일 음식 배달 어플리케이션을 중심으로)

  • Lee, Young-Soo
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.503-515
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    • 2016
  • The branded contents include various advertisements showing brand storytelling. A new mobile application service market for food delivery uses branded contents to become familiar with consumer in the beginning and built unique brand image in comparison with a rival company in the time of elaboration. This study analyzed the narrative type and structure of brand storytelling in branded contents of the three representative applications, 'Baedal Tong', 'The ethnic of Baedal', and 'Yogiyo'. Still a few study has researched the narrative type and structure of brand storytelling though different effects as narrative type. This paper divided four types of brand storytelling as the roll of brand through typology of Northrop Frye, romance, comedy, tragedy, and irony & satire. And it analyzed the narrative type and structure of branded contents of the three applications using these types and researched strategy in each time. The various narrative types beyond classical romance type are effective for brand positioning though market enter moment. This study will be helpful for the research about narrative strategy of branded contents.