Vritual Hand Animation Using Virtual Glove and VRML

Virtual Glove와 VRML을 이용한 Virtual Hand 애니메이션

  • Ahn, J.Y. (Dept. of Electrical Engineering, Seoul National University) ;
  • Kim, D.O. (Dept. of Electrical Engineering, Seoul National University) ;
  • Lee, D.H. (Dept. of Biomedical Engineering, College of Engineering, Seoul National University) ;
  • Kim, N.K. (BIT Computer, Co., Ltd.) ;
  • Kim, J.H. (Dept. of Radiology, College of Medicine, Seoul National University) ;
  • Min, B.G. (Dept. of Biomedical Engineering, College of Medicine, Seoul National University)
  • 안진영 (서울대학교 공과대학 전기공학부) ;
  • 김동욱 (서울대학교 공과대학 전기공학부) ;
  • 이동혁 (서울대학교 공과대학 협동과정 의용생체공학) ;
  • 김남국 (비트컴퓨터 기술연구소) ;
  • 김종효 (서울대학교 의과대학 방사선학교실) ;
  • 민병구 (서울대학교 의과대학 의공학교실)
  • Published : 1998.11.20

Abstract

The Virtual Reality Technology makes you feel like you are in the situation which has been made up by using the information inputted through the device which is connected with the body part. If the image which is taken from CT, MRI is reorganized in 3D, it can present the shape of the human organ more clearly. So It is more likely to be used in the operation which needs the diversified examination about mutual relation with each part in a place of 3D or confirmation of the planed information. We developed the Technology which can reorganize the image from the CT into the 3D data and represent the 3D movement of the finger according to the hand.

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