A Design and Implementation of efficient SDKs for the embedded system

내장형 시스템의 효율적인 개발 환경 설계 및 구현

  • 김성훈 (한국전자통신연구원 컴소연 인터넷정보가전연구부) ;
  • 유진호 (한국전자통신연구원 컴소연 인터넷정보가전연구부) ;
  • 신형철 (한국전자통신연구원 컴소연 인터넷정보가전연구부) ;
  • 하정현 (한국전자통신연구원 컴소연 인터넷정보가전연구부) ;
  • 한동원 (한국전자통신연구원 컴소연 인터넷정보가전연구부)
  • Published : 2000.11.01

Abstract

An embedded system is a combination of computer hardware and software, and perhaps additional mechanical or other parts, designed to perform a specific function. In this paper, we design and implement efficient SDKs for the embedded system. When we develop the embedded system, we use the cross development method because of limited resource. Simulator, stub for GDB, and monitor are implemented in order. Simulator consists of 4 threads; CPU, display, I/O, timer thread. Stub is developed to connect GDB. Monitor is programed to improve stub and can debug the application program without the debugger in the host.

Keywords