A Study of the real-time graphic deformation algorithm with virtual environment control

가상환경 제어에서 실시간 그래픽 변형에 관한 연구

  • Kim, Young-Su (Dept. of Control & Instrumentation Eng, Chosun Univ.) ;
  • Bae, Chul (Dept. of Control & Instrumentation Eng, Chosun Univ.) ;
  • Kim, A-Hyun (Dept. of Control & Instrumentation Eng, Chosun Univ.) ;
  • Park, Kyung-Seok (Dept. of Control & Instrumentation Eng, Chosun Univ.) ;
  • Kang, Won-Chan (School of Information Control & Instrumentation Eng. chosun Univ.) ;
  • Kim, Young-Dong (School of Information Control & Instrumentation Eng. chosun Univ.)
  • 김영수 (조선대학교 대학원 제어계측공학과) ;
  • 배철 (조선대학교 대학원 제어계측공학과) ;
  • 김아현 (조선대학교 대학원 제어계측공학과) ;
  • 박경석 (조선대학교 대학원 제어계측공학과) ;
  • 강원찬 (조선대학교 전자정보공과대학 정보제어계측공학부) ;
  • 김영동 (조선대학교 전자정보공과대학 정보제어계측공학부)
  • Published : 2003.07.21

Abstract

In this paper, the virtual reality system is tried to developed, which controls not only the sense of sight and hearing but also the sense of touch, In order to develope the sense of touch in this study, the stable tactual transaction system, based on summing up the basic algorithm and theory is embodied. Especially, the graphic deformation algorithm is developed in realtime with using the deformed FEM. To apply the FEM, a deformed material model is produced and then the graphic deformation with this model is able to force. Finally, the graphic transaction algorithm is deduced by the realtime calculation and simplification because the purpose of this system is to transact in real time. The result of this study is that the proposed system is possible to deform the graphics and transact the haptic in real time in PC. The simulation program has been made to prove this result.

Keywords