선박설계용 VR의 3차원 입체 형상 구현 (Stereoscopic)의 적용성에 대한 연구

A Study on the stereoscopic method for 3 dimensional expression in VR application for ship design

  • 이재환 (충남대학교 공과대학 선박해양공학과) ;
  • 박병재 (충남대학교 선박해양공학과 대학원)
  • LEE JAE-HWAN (Dept. of Naval Architecture and Ocean Eng. Chungnam National University) ;
  • PARK BYOUNG-JAE (Dept. of Naval Architecture and Ocean Eng. Chungnam National University, Graduate School)
  • 발행 : 2004.05.01

초록

In this paper, theoretical basis of stereoscopic display is investigated and programmed to shaw the application which could be used in the Virtual Reality (VR), especially for ship design. Stereoscopic is based on the seperated view point of left and right eyes on the screen and making 3 dimensional image. There different stereoscopic methods such are red-blue, interlacing, side-by-side and above-below are imvestigated and implemente to shaw the simple ship model and inside of ship. To shaw the 3 dimensional view, OpenGL is used to make program by implementing the logic of stereoscopic. Simple models and ship design are implemented to survey the applicability of stereoscopic for ship design. The best way is to use two projectors to emit interlaced shape. It is expected to imply this technique in the VR application for ship design.

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