A Graphics Accelerator for Hidden Surface Removal and Color Shading

가려진면 제거와 색도 계산을 위한 그래픽스 가속기

  • Published : 1991.05.01

Abstract

This paper presents a graphics accelerator for fast image generation. The accelarator has three major functional blocks: linear interpolator, multipliers and Edgee Painting Tree. Linear interpolator with coupled binary tree structure interpolates functional values of two end points. Two multipliers compute input values of interpolator in parallel. Mask pattern which removes out invalid data is generated by Edge Painting Tree. The proposed architecture in this paper is responsible for 64 pixels and can process about 5,900 10x10polygons per second.

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