Computer programs and practical examples on education of mathematics

수학교육의 전산화에 대한 이론과 실제

  • Published : 1998.07.01

Abstract

This paper is composed of computer programs and practical examples for the education of mathematics. The Animation package in the Mathematica standard packages is the Graphics Animation. Animations are the ways which produce a sequence of different pictures by rapid succession. The command Animate has a number of options such as Animate, SpinShow and ShowAnimation. Mathematica is available for a large variety of practical education of mathematics. The method in this report are familiar with the general principles of operating the computer in Mathematica 3.0. In this paper there a set of useful examples of mathematical education and we discusses some of the advanced technique for the Input-Output systems.

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