자동차 시뮬레이터의 가상환경 구성에 대한 연구

Construction of Virtual Environment for a Vehicle Simulator

  • 장재원 (부산대학교 대학원) ;
  • 손권 (부산대학교 기계공학부) ;
  • 최경현 (제주대학교 기계에너지생산공학부)
  • 발행 : 2000.07.01

초록

Vehicle driving simulators can provide engineers with benefits on the development and modification of vehicle models. One of the most important factors to realistic simulations is the fidelity given by a motion system and a real-time visual image generation system. Virtual reality technology has been widely used to achieve high fidelity. In this paper the virtual environment including a visual system like a head-mounted display is developed for a vehicle driving simulator system by employing the virtual reality technique. virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Accordint to the object model a three dimensional graphic model is developed with CAD tools such as Rhino and Pro/E. For the real-time image generation the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. Compared with the single loop apprach the proposed methodology yields an acceptable image generation speed 20 frames/sec for the simulator.

키워드

참고문헌

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