태극기를 응용한 패션상품개발을 위한 디자인 프로세스

Design Process for Fashion Product Development Applying Taekuki

  • 김현주 (이화여자대학교 대학원 복식디자인) ;
  • 서수현 (㈜파크랜드 프렐린 디자이너) ;
  • 장남경 (이화여자대학교 복식디자인)
  • 발행 : 2005.07.01

초록

For every country, the flag is a major symbol that represents the country. Establishing image though the use of the country's symbol is more important for achieving national competitiveness in this global age. In Korea, Taekuki has not been actively applied to fashion products, however Korean people began to realize the Taekuki as a motif of fashion with 2002 World Cup. Thus, research on fashion product development applying Taekuki is needed. This research developed designs for fashion product development applying Taekuki. In addition, through suggesting various applied motives, this research explored the product possibility of global fashion design that represents Korean identity and fashion. For research method, after research on fashion design process, design development was progressed according to the 4-phases that comprehends processes previous researchers presented. First, in the problem recognition phase, background on the introduction of Taekuki to products and Taekuki fashion during 2002 World Cup was analyzed. Then, the need and possibility of fashion product development applying Taekuki's formative characteristics were found. Second, in research and analysis phase, meaning and history of Taekuki as well as flag fashion product developments in the U.S. and England examples were reviewed. Also, individual interviews with experts and consumers were conducted to collect qualitative data regarding product and design direction. Third, in idealization for problem solving phase, 62 designs including 43 apparels and 19 accessories were emerged. Finally, in evaluation phase, 40 university students majoring design evaluated designs' creativity, function, uniqueness, symbol, aesthetics, and harmony. Through this research, it is expected that fashion products applying Taekuki will be formly established as a fashion item. Furthermore, it is also expected that product development in other categories, brand planning, and product development using other national symbols such as name, anthem, and flower will be followed.

키워드

참고문헌

  1. 볍제처 (2004) 자료검색일 2004년 4월2일 자료출처 http://www.moleg.go.kr
  2. 김인경 (1995). 한국적 패션디자인의 특성에 관한 연구 1980년 대 이후 한국패션디자이너의 작품을 중심으로 한국의류학회지, 19(3). pp. 536-547
  3. 김찬주. 장인우 (1999). 한국 현대패션에서의 한국적 디자인 전개과정 분석과 세계화를 위한 제안. 복식, 48, pp. 5-24
  4. 김혜경. 정성일 (2000) 관광상품개발을 위한 cap 디자 인 연구 -전통박쥐문양의 응용을 중심으로-, 한국의류학회지, 24(8) , pp. 1209-1219
  5. 조오순. 전정희 (2001). 여성생활한복을 위한 디자인 개발. 한국의류학회지, 25(8). pp. 1378-1385
  6. 김지은. 박혜원 (2003). 레트로 이미지를 이용한 패션 상품개발 -베스트 ( Vest)를 중심으로-. 복식, 53(7). pp. 9-28
  7. 유미애, 박옥련 (2004). 환자복의 실태 및 선호도에 따 른 디자인 기획 한국패션디비츠니스학회지, 8(1) . pp. 61-75
  8. 서윤정 이주현 (2002) 다기능성 여행용 재컷의 디자 인 개발. 한국패션디비즈니스학회지, 6(4) . pp. 46-61
  9. 박진영. 양숙희 (2001), 한국 여성 경찰복 디자인 개발. 한국패션디비즈니스학회지, 5(1). pp. 117-130
  10. 김민자. 박주희 (2000). 한국적 이미지의 축구유니품 디자인개발에 관한 연구, 복식, 52 (4). pp. 125-139
  11. 최경희, 엄준희. 김민자 (2003) 한국적 이미지의 경기 용 수영복 디자인 개발에 관한 연구(ll) 오방색과 태 극문을 중심으로 . 복식, 53(4) . pp. 49-69
  12. Lamb & Kallal (1992). A conceptual framework for apparel design. Clothlng and Textile Research Journal 10(2). pp. 42-47 https://doi.org/10.1177/0887302X9201000207
  13. Tan, Y' Crown, E. M., & Capjack, L. (1998), Design and evaluation of thermal protective flightsuits Part I: The design process and prototype development Clothlng and Textiles Research Journal. 16(1 ). pp, 47-55, https://doi.org/10.1177/0887302X9801600106
  14. LaBat, K. L.. & Sokolowski, S, L. (1999)..A three stage design process applied to an industry- university textile product design project. Clothlng and Textiles Research Journal. 17(1 ) , pp. 1-11 https://doi.org/10.1177/0887302X9901700101
  15. Watkins, S, M. (1988). Using the design process to teach functional apparel design , Clothing and Textile Research Journal. 7(1) , pp, 10-14 https://doi.org/10.1177/0887302X8800700103
  16. Le Pechoux. B., Little. T. J.. & Honeycutt. T (2001). Developing a pattern language for fashion innovation management. Journal of Fashion Marketing and Management. 5(4) , pp. 298-302
  17. 문화일보 (2002. 7, 13). 자료검색일 2003. 11. 26 자료 출처 http://www.munwha.com
  18. 동아일보 (2002. 6. 21). 월드컵과 태극패션 ...발랄한 거리속으로. 자료검색일 2004. 12. 26 자료출처 http //www.donga.com
  19. 대한민국전자정부. 자료검색일 2004. 5. 4 자료출처 http://www.ego.go.kr
  20. 김영희 (1998). 국가 상징물 태극기를 소재로 한 디자 인 활용방안에 관한 연구. 시각디자인학술지, pp. 96 112
  21. (사)대한민국국기선양회, 자료검색일 2003. 11. 20 자 료출처 hrrp: / /www.koreaflag.org
  22. Kidd, L. K. & Workman J. E. (1999). Assessment of creativity in apparel design. Clothing and Textile Research Journal. 17(1), pp. 58-64 https://doi.org/10.1177/0887302X9901700106