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Method for Designing Adaptive UI Based on User's Context in the Environment Including Mobile Device and Public Display Device

모바일 장치와 공용 디스플레이 장치를 포함하는 환경에서 사용자의 특성에 기반한 Adaptive UI 설계 방안

  • 강승수 (삼성전자, 성균관대학교 전자전기컴퓨터공학부) ;
  • 고현 (엘지전자) ;
  • 윤희용 (성균관대학교 전자전기컴퓨터공학부)
  • Received : 2012.10.26
  • Accepted : 2012.12.13
  • Published : 2012.12.31

Abstract

The one of the most meaningful change in the recent ubiquitous environment is the omnipresence of public digital display device for providing ubiquitous information. It is the important issue to provide publicity as well as adaptive information to each user in the field of the public digital display device. This research proposes the idea ensuring fast response speed by the selection of user preference function. The preference function is selected by statistics using Zipf distribution in the system comprising mobile device and digital display device based on NFC (Near Field Communication). The idea is proved by CPM-GOMS model and the improvement of user response can be achieved.

Keywords

References

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