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A Design and Implementation of Mobile 'Moving Data' Coaching Application for Training in the Athletic Club

운동부의 훈련을 위한 모바일 '움직임 데이터' 코칭 어플리케이션 설계 및 구현

  • Kim, Se-min (Department of Computer Education, Kongju National University) ;
  • Ryu, Chang-su (Department of Animation & Cartoon, Yewon Arts University) ;
  • You, Kang-soo (Department of Library & Information Science, Jeonju University)
  • Received : 2016.06.30
  • Accepted : 2016.08.06
  • Published : 2016.08.31

Abstract

Sports areas of the Republic of Korea has been strengthened by the sports powers in various phases of the competition. However, not all students can succeed in greatly athlete, was necessary for these measures. This paper presents the design and implementation of mobile applications to athletic coaching leaders to record dynamic data of student athletes. Stocks applicable in this paper is basketball. The development of mobile applications can choose to 'Assist Records' menu and 'Hot & Cold Zone' menu in the Main Page. Athletic director are stored in the photo file after the screen capture to allow the map to be just athletes. To a point that can be expected can be used as the training time and increasing efficiency of the training effect through the mobile application, it will be able to widen the non-coat to improve the performances.

대한민국의 스포츠 분야는 각종 대회에서 스포츠 강국으로써의 위상을 공고히 하고 있다. 하지만 모든 학생들이 운동선수로 대성할 수는 없으며, 이들에 대한 대책이 필요하였다. 본 논문은 운동부 지도자들이 학생 선수들의 동적인 데이터를 기록할 수 있도록 모바일 코칭 어플리케이션을 설계하고 구현한다. 본 논문에서 적용할 종목은 농구이다. 개발된 모바일 어플리케이션은 Main Page에서 'Assist Records' 메뉴와 'Hot & Cold Zone' 메뉴를 선택할 수 있다. 운동부 지도자들이 운동선수들에게 바로 지도가 가능할 수 있도록 화면캡처 후 사진 파일로 저장된다. 기대할 수 있는 점으로는 모바일 어플리케이션을 통하여 훈련효과를 증대시키고 훈련시간을 효율적으로 사용할 수 있으며 경기력을 향상시키는 코트 비전을 넓힐 수 있다.

Keywords

References

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