DOI QR코드

DOI QR Code

A Survey on the Multi-device Media Usage of Millennials

밀레니얼 세대의 멀티 디바이스 미디어 이용에 대한 조사 및 분석

  • Lee, Mingyu (POSTECH, Department of Industrial Management & Engineering) ;
  • Kwahk, Jiyoung (POSTECH, Department of Industrial Management & Engineering) ;
  • Han, Sung H. (POSTECH, Department of Industrial Management & Engineering) ;
  • Jeong, Dawoon (POSTECH, Department of Industrial Management & Engineering) ;
  • Park, Kyudong (POSTECH, Department of Creative IT Engineering) ;
  • Kim, Ju Hwan (POSTECH, Department of Creative IT Engineering) ;
  • Oh, Seokmin (User Experience Center, Samsung Electronics Co., Ltd) ;
  • Chae, Gunho (User Experience Center, Samsung Electronics Co., Ltd)
  • 이민규 (포항공과대학교 산업경영공학과) ;
  • 곽지영 (포항공과대학교 산업경영공학과) ;
  • 한성호 (포항공과대학교 산업경영공학과) ;
  • 정다운 (포항공과대학교 산업경영공학과) ;
  • 박규동 (포항공과대학교 창의IT융합공학과) ;
  • 김주환 (포항공과대학교 창의IT융합공학과) ;
  • 오석민 (삼성전자 UX 센터) ;
  • 채건호 (삼성전자 UX 센터)
  • Received : 2017.09.18
  • Accepted : 2017.11.14
  • Published : 2017.12.31

Abstract

Objective: The aim of this study is to understand the multi-device media usage behaviors of the 'Millennial' generation, focusing particularly on music, photo, and videos. Background: Millennials are generally defined as those who were born between early 1980's and early 2000's, and they are known to be familiar with various digital devices since childhood. Since they constitute more than 30% of the global population, they now became the most important target users for most companies. Therefore, identifying the characteristics of the millennials and reflecting them in product development is now essential to be successful in the market. Although many studies have been conducted to understand the characteristics of the millennials, they focus on the common characteristics of millennials as a whole. Method: In this study, an online survey was conducted with a total 360 millennial users. Participants responded to survey questions including the degree of interest in media and media devices, degree of media usage, types of media devices in use, goals and purposes of media usage, and the pain points of using media in a multi-device environment. Results: The results showed that the millennials were generally interested in new media devices or services and that they were willing to utilize a variety of functions to enrich their media life. Different from our expectations, however, not all of them were so active in investing money to purchase numerous media devices or services. In a multi-device environment, the millennials were consuming media using a variety of wireless devices, such as smartphones, digital camera, tablet PC, and Bluetooth speakers or headphones, but were having difficulty in using them. Conclusion & Application: This study investigated the media usage of the millennial users. The results of this study are expected to help designers to better understand the media-related characteristics of this emerging generation in more precision and to offer devices and services that millennials love.

Keywords

References

  1. Chung, I.H., Difference of Product Interest and Relation to Innate Innovativeness, and Perceptive Construct of Products according to Consumers' Gender. Journal of the Korean Society of Clothing and Textiles, 39(4), 505-516, 2015. https://doi.org/10.5850/JKSCT.2015.39.4.505
  2. Culiberg, B. and Mihelic, K.K., Three ethical frames of reference: insights into Millennials' ethical judgements and intentions in the workplace. Business Ethics: A European Review, 25(1), 94-111, 2016. https://doi.org/10.1111/beer.12106
  3. Deloitte, Big demands and high expectations: the Deloitte Millennial survey. 2014, www2.deloitte.com/content/dam/Deloitte/ global/Documents/About-Deloitte/gx-dttl-2014-millennial-survey-report.pdf (September 4, 2017).
  4. Deloitte, Digital Democracy Survey. 2015, https://www2.deloitte.com/content/dam/Deloitte/global/Documents/Technology-Media- Telecommunications/gx-tmt-deloitte-democracy-survey.pdf (September 4, 2017).
  5. Eubanks, S., (Ed.) Millennials: Themes in current literature. Azusa, CA: Azusa Pacific, 2006.
  6. Fluent, Marketing to Millennials 2016. 2016, http://www.fluentco.com/wp-content/uploads/2016/08/Fluent_MarketingtoMillennials_- 2016.pdf (September 4, 2017).
  7. Frosini, L. and Paterno, F., User interface distribution in multi-device and multi-user environments with dynamically migrating engines. In Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems, ACM, 55-64, 2014.
  8. Garikapati, V.M., Pendyala, R.M., Morris, E.A., Mokhtarian, P.L. and McDonald, N., Activity patterns, time use, and travel of millennials: a generation in transition? Transport Reviews, 36(5), 558-584, 2016. https://doi.org/10.1080/01441647.2016.1197337
  9. Goldman Sachs, Investing in the Millennial Effect. 2016, https://www.gsam.com/content/dam/gsam/pdfs/common/en/public/ articles/global-equity-outlook/investing-in-the-millennial-effect.pdf?sa=n&rd=n (September 4, 2017).
  10. Howe, N. and Strauss, W., Millennials rising: The next great generation. Vintage, 2009.
  11. InMobi, Global Mobile Media Consumption Reaching Millennials. 2013, http://info.inmobi.com/rs/inmobi/images/Global_- Mobile_Media_Consumption_Reaching_Millennials.pdf (September 4, 2017).
  12. Kim, S.W., Building a sustainable UX ecosystem under N-Screen and cloud computing paradigm. Journal of the Ergonomics Society of Korea, 29(4), 553-561, 2010. https://doi.org/10.5143/JESK.2010.29.4.553
  13. Lee, D. and Engelman, K., The Impact of Mobile On CPG CRM Strategy: A Kraft Canada Case Study. International Journal of Mobile Marketing, 7(1), 2012.
  14. Lee, K.H., Jung, S.K., Kim, H.J., Lee, I.S. and Kim, J.W., Interruption in Digital Convergence: Focused on Multi-Modality and Multi- Tasking. Journal of the Ergonomics Society of Korea, 26(3), 67-80, 2007. https://doi.org/10.5143/JESK.2007.26.3.067
  15. Mitek, Millennials the next Mobile Disruptors. 2015, https://www.miteksystems.com/resources/millennials-the-next-mobiledisruptors (September 4, 2017).
  16. Myers, K.K. and Sadaghiani, K., Millennials in the workplace: A communication perspective on millennials' organizational relationships and performance. Journal of Business and Psychology, 25(2), 225-238, 2010. https://doi.org/10.1007/s10869-010-9172-7
  17. Ng, E.S., Schweitzer, L. and Lyons, S.T., New generation, great expectations: A field study of the millennial generation. Journal of Business and Psychology, 25(2), 281-292, 2010. https://doi.org/10.1007/s10869-010-9159-4
  18. Nielsen, Global Generational Lifestyles How We Live, Eat, Play, Work and Save for Our Futures, 2015, http://www.nielsen.com/ content/dam/nielsenglobal/eu/docs/pdf/Global%20Generational%20Lifestyles%20Report%20FINAL.PDF (September 4, 2017).
  19. Park, H.S. and Lee, D.S., Designing Coherent User Interfaces of N-Screen Services Reflecting Users' Task Knowledge. Journal of the Ergonomics Society of Korea, 31(1), 41-48, 2012. https://doi.org/10.5143/JESK.2012.31.1.41
  20. Saldana, P.H., Boomers, Millennials, and The Music Experience. University Honors Theses, Paper 238, 2016.
  21. Schafer, T. and Huron, D., The psychological functions of music listening. Frontiers in Psychology, 4, 1-33, 2013.
  22. Stafford, D.E. and Griffis, H.S., A review of millennial generation characteristics and military workforce implications. Center for Naval Analysis, 2008.
  23. Taylor, P. and Keeter, S., Millennials: a portrait of generation next, Confident, Connected, Open to change. Pew Research Center, 2010.
  24. Zickuhr, K., Generations and their gadgets. Washington, DC: Pew Internet & American Life Project, 2011.