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Design and Implementation of Room Finding Application using VR

  • Park, Eunju (Department of Multimedia Engineering, Andong National University) ;
  • Kim, Juryeong (Department of Multimedia Engineering, Andong National University) ;
  • Lim, Hankyu (Department of Multimedia Engineering, Andong National University)
  • 투고 : 2017.09.29
  • 심사 : 2017.09.21
  • 발행 : 2017.09.30

초록

As Internet services have spread centering on mobiles, diverse services used in everyday life have become mobile services. For humans, residential spaces have significant implications as physical and psychological environments. Therefore, being provided with accurate information on the room that must be sought to find out the residential space wanted by the user can be said to be an important element of real estate apps. However, when buying real estate, people prefer searching for information using mobiles and verifying the information by visiting the real estate firsthand due to increases in damage due to false offerings. This way approaches as inconvenience in cases where the buyer lives far away or if the conditions are not suitable. Therefore, in the present study, a 'room finding application using VR' was designed and implemented using virtual reality (VR) used for diverse purposes. VR is a technology that provides the user with the sense of presence as if the user is actually present in the space. It was used in the present study as a means to provide more accurate information. The use of the application designed and implemented in the present study is expected to reduce false offerings information at least slightly so that users can be provided with more accurate information on the real estate of interest.

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참고문헌

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