Analysis of Learning Effect through the Development and Application of Virtual Reality(VR) Education Content for Radiology Students

방사선과 학생을 위한 가상현실 교육콘텐츠 개발 및 적용을 통한 학습효과 분석

  • Shim, Jae-Goo (Department of Radiologic Technology, Daegu Health College) ;
  • Kwon, Soon-Moo (Department of Radiologic Technology, Daegu Health College)
  • 심재구 (대구보건대학교 방사선과) ;
  • 권순무 (대구보건대학교 방사선과)
  • Received : 2020.10.14
  • Accepted : 2020.12.07
  • Published : 2020.12.31


This study developed radiation therapy contents based on virtual reality technology and applied them to radiation students. A survey was conducted to analyze the relationship between learning effects and learning satisfaction to students who used virtual reality education videos to analyze their learning performance. 71 students radiology department were classified into two groups one that experienced virtual reality and the other that did not experienced virtual reality. We surveyed between the two groups analyzed self-directed learning, self-learning efficacy and learning satisfaction. As a result, the comparison between the two groups showed no difference between self-directed learning and self-learning efficacy. But the learning satisfaction was significant from 2.64±0.83 to 3.20±0.88 in the problem solving process for groups applying virtual reality contents. Therefore, learning satisfaction has improved experienced group virtual reality content and the materials for virtual reality education can be applied more efficiently in non-face-to-face lectures.



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