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Development and Validation of Artificial Intelligence Education on the Environmental Education Based on Unplugged

언플러그드 기반 환경교육 주제 인공지능교육 프로그램 개발 및 타당성 검증

  • Song, Jeongbeom (Chungcheongnamdo Education Research and Information Institute)
  • 송정범 (충청남도교육청연구정보원)
  • Received : 2021.08.21
  • Accepted : 2021.09.29
  • Published : 2021.10.29

Abstract

Recently, domestic schools are increasingly interested in environmental education related to COVID-19 and the severe climate crisis, as well as artificial intelligence education related to the 4th industrial revolution that is rapidly approaching us. In particular, AI education is highly likely to be applied to 5th to 6th graders of elementary school, so measures related to connection with 1st to 4th graders are needed. There are many students who are not proficient in computers in the lower grades of elementary school, so there may be many restrictions in using the currently used teaching aids. Therefore, this study tried to develop an artificial intelligence education program for the lower grades of elementary school to secure the linkage of artificial intelligence education. The theme of the program was developed based on the topic of environmental education, which has recently increased in interest. As for the educational method, considering the developmental stage of the lower grades of elementary school, the STEAM education method was used, which was fused with various subjects and unplugged using play and games without a computer. of the program. For validity verification, Lawshe (1975)'s content validity ratio (CVR) calculation formula was used. The verification results were analyzed to be suitable for the purpose of development of all programs. In the future, it is necessary to measure the degree of effectiveness by applying the program proposed in this study to the lower grades of elementary school.

최근 국내 학교에서는 코로나-19와 심각한 기후 위기와 관련 환경교육과 빠르게 우리에게 다가온 4차산업혁명 관련 인공지능교육에 대한 관심도가 날로 높아지고 있다. 특히 인공지능교육은 초등학교 5~6학년에 적용될 가능성이 높아 1~4학년과의 연계성 관련 대책이 필요한 실정이다. 또한, 초등학교 저학년은 컴퓨터에 능숙하지 않은 학생들이 많아 현재 사용되는 교구를 사용하기에 많은 제한이 따를 수 있다. 따라서 이 연구에서는 인공지능교육의 연계성 확보를 위해 초등학교 저학년 대상 인공지능교육 프로그램을 개발하고자 하였다. 프로그램의 주제는 최근 관심도가 높아지고 있는 환경교육 주제를 바탕으로 개발하였다. 교육방법은 초등학교 저학년 학생 발달단계를 고려하여 컴퓨터 없이 놀이와 게임을 활용한 언플러그드와 여러 교과와 융합하여 교육하는 STEAM 교육방법을 활용하였다. 프로그램의 타당성 검증을 위해서 Lawshe(1975)의 내용타당도 비율(Content Validity Ratio: CVR) 계산 공식을 활용하였다. 검증 결과는 전체 프로그램 모두 개발 취지에 적합한 것으로 분석되었다. 향후 이 연구에서 제안한 프로그램을 초등학교 저학년 학생에게 적용하여 효과성 정도를 측정할 필요가 있겠다.

Keywords

Acknowledgement

이 논문은 2021년도 교육부의 재원으로 한국과학창의재단의 지원을 받아 수행된 성과물임

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