Abstract
This study studied how to realistically express folded details, which are considered an important element of clothing, within CLO 3D virtual clothing software, at a time when the use of virtual clothing is increasing. Virtual clothing is produced by referring to photos of manufactured clothes that clearly express the characteristics of each type of shirring, flounce, pleats, and tuck details. The research results are as follows. In the case of shirring detail, where the folds are large and clear, and the wrinkles are expressed by strings between the fabrics, a three-dimensional effect can be expressed by applying the 'layer pattern' and 'elastic band ratio'. In the expression of flounce, which has a lot of the folds and is stretched out so that the inside of the fabric is visible, setting the 'fabric density' and 'folding angle' is important. Knife pleats can be expressed as sharp and straight or rhythmic and soft depending on the 'fold angle' setting of the crease line. Depending on the 'length of the inner crease line' setting, the tuck part can be made to fit closely to the cloths or lifted. In this study, a specific expression method of virtual clothing according to the characteristics of folded details was presented, so it can be used for subsequent research on the program's educational materials and clothing representation.