• Title/Summary/Keyword: Application Level Multicast

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FPGA-based Hardware Implementation of Cryptography Algorithm ARIA (암호화 알고리즘 ARIA의 FPGA기반 하드웨어 구현)

  • Kim Young-Soo;Cho Sun-Gu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.7
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    • pp.1229-1236
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    • 2006
  • Group oriented multicast service is a prerequisite for the current application system for remote lecture and customer service. IP multicast is used to be generally accepted as an internet standard. IP multicast which is designed to support network based replication model can efficiently use host and network resource, however it has some weak points that it has to support IP multicast in the internet by adding multicast-capable internet infrastructure such as router and is vulnerable to security by using public IP address for group identifier. Therefore we propose the trigger based application level multicast model that can enhance both scalability and security by separating the functions, which send and receive message to solve these problems. Our suggested model is expected to ensure the promotion of quality of service and reliability.

A Study on the Traffic Agent for Overlay Multicast (오버레이 멀티캐스트에서의 트래픽 에이전트에 관한 고찰)

  • Ko Joo-Young;Shim Jae-Chang;Kim Hyun-Ki
    • The KIPS Transactions:PartB
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    • v.12B no.6 s.102
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    • pp.685-690
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    • 2005
  • Recently, studies for effective multimedia data delivery have been widely performed. Among those researches, internet broadcasting is a technology to transmit various multimedia contents to variety of costumers on the internet simultaneously. To deliver large scale multimedia data such as internet broadcasting, efficient data delivery method is required. Therefore, technologies based on the overlay multicast of application larger multicast application are actively studied as an alternative for multicast overcoming shortcoming of uni-cast based technologies, which we one to one transmission methods. In this paper, we classify and study on the overlay multicasting for internet broadcasting, which can be implemented by application programs without modification in physical layer of the internet.

Priority-based Overlay Multicast for Distributed Interactive Application (Distributed Interactive Application을 위한 우선 순위 기반 오버레이 멀티캐스트)

  • Lee, Hyung-Ok;Nam, Ji-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1367-1369
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    • 2013
  • Applying Application-Level Multicast technology (ALM) to Distributed Interactive Applications (DIAs) becomes more and more popular. Especially for DIAs embedded priority that the sender forwards data to receivers due to their respective priorities. The priority-based directed minimum spanning tree (PST) algorithm was designed for these DIAs. However, the PST has no efficient priority selection and filtering mechanism. The system will consume a tremendous amount of resource for reconstructing distribution tree and becomes unstable and unscalable. In this paper, First, We propose a novel priority-based application level multicast algorithm: Predict-and-Quantize for Priority with directed minimum Spanning Tree (PQPST), which can efficiently predict efficient priorities for the receivers and quantize the predicted priorities to build the multicast distribution tree. Second, we propose Priority Discrepancy Heuristic Mechanism (PDHM), which sets different thresholds of priority discrepancy within the priority discrepancy interval to control the distribution tree construction can efficiently decrease the repeated distribution tree construction, and we get the best heuristic priority discrepancy interval by PQPST. According to the simulation results, the PQPST and PDHM can efficiently improve the performance of the PST algorithm.

A Multi-Level Access Control Scheme on Dynamic Multicast Services (동적 멀티캐스트 서비스상의 다단계 접근통제 기법)

  • 신동명;박희운;최용락
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.12 no.6
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    • pp.47-58
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    • 2002
  • The access control techniques, which can control unauthorized members to access to multicast service, have not been studied very often while there are a lot of on-going study on secure multicast architecture, multicast key distribution and sender authentication scheme have been studied. Multi level access control scheme in multicast can be used in a remote secure conference or to provide graduated multimedia services to each customers. In fact, multicast network has its own virtual networks according to different security levels. However, Early schemes are not effective when it protects unauthorized access in multi-access network environment. Furthermore this scheme does not provide us with hierarchical access control mechanism. This paper, therefore, proposes hierarchical access control scheme to provide the effectiveness in network layer by security level comparison. And we also suggests hierarchical key distribution scheme for multi level access control in application layer and effective hierarchical key renewal scheme in dynamic multicast environment which is easy to join and leaving the multicast group.

Efficient and Scalable Overlay Multicast Mechanism for Real-time Tree Construction (효율적이고 확장성 있는 실시간 트리 구성을 위한 오버레이 멀티캐스트 메커니즘)

  • Nam, Yun-Seung;Im, Dong-Gee;Yang, Hyun-Jong;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.12B
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    • pp.1399-1406
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    • 2009
  • In the internet broadcast, efficient and scalable mechanism of multicast is needed for the communication between groups. Furthermore, Optimization of the multicast tree is required to improve the performance of overlay multicast. This optimization is well-known as NP-complete. If a node in the tree has limited out-degree, a user who wants to join the group has to find parent user who has already joined. In this paper, the users who want to join the group need to setup their level using delay test from source node. And then new users can find candidate parent nodes effectively using ACK-SEND approach and take proper position by comparing level. The closer node of the user to root node should be located in lower level. Also, even if a barrier is caused, fast recovery will be guaranteed using ACK-SEND approach. Through this, the newcomer node can fine their location in the multicast tree and join the group fast and effectively.

Design and Implementation HDTV Relay Transmission System for Overlay Multicast (오버레이 멀티캐스트를 위한 HDTV 중계전송 시스템 설계 및 구현)

  • Son, Seung-Chul;Kwag, Yong-Wan;Heo, Kwon;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.57-65
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    • 2007
  • The overlay multicast that has been recently presented as IP alternative for the IP multicast has been getting much persuasion by the computing power of the hardware and the advancement of the network techniques to enforce Routing in application-level. In an overlay multicast, the system resource and the network bandwidth must be utilized efficiently to service real-time HDTV images. Specifically, the system must consider the delay and the jitter that can be incurred at the application-level. In this paper, we implement a server and a client to broadcast HDTV, in the session composed by the existing overlay multicast protocol. The broadcasting server performs the service using a TV tuner, An HDTV camcorder, and files, clients constituting a multicast group relay the received data to other clients. At this time, the information that the clients report periodically, including their delay and the network state, to the server is used as an important information to maintain an overlay session. The implementation is based on the DirectX and its performance is evaluated by the LAN test bed that has been set.

A Ring-based Multicast Routing Architecture for Mobile Ad Hoc Networks (모바일 애드혹 네트워크를 위한 링 기반 멀티캐스트 라우팅 구조)

  • Heo Joon;Hong Choong Seon;Yang Yubai
    • The KIPS Transactions:PartC
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    • v.11C no.7 s.96
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    • pp.895-904
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    • 2004
  • Due to the frequent and unpredictable topology changes, multicast still remains as challenge and no one-size-fits-all protocol could serve all kinds of needs in mobile ad hoc network. In this paper, we propose a novel scheme of Hierarchical Eulerian Ring Oriented Multicast Architecture (HEROMA) over mobile ad hoc network. It has features that concentrate on efficiency and robustness simultaneously. It is also an application-driven proposal for hazard detection. Architectures including Eulerian ring, hierarchy and multicast agent are investigated in detail Simulation results different level of improvements on control traffic, end-to-end delay and packet delivery ratio by comparing with tree-based and mesh-based multicast protocols.

A Study on the Transmission Delay of Internet Broadcasting Service using Overlay Multicast (오버레이 멀티캐스트기법을 이용한 인터넷 방송 서비스의 전송지연에 대한 개선 연구)

  • Cho, Hye-ran;Song, Bok-sub;Kim, Jeong-ho
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.270-273
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    • 2007
  • The overlay multicast that has been recently presented as an alternative for the IP multicast has been getting much persuasion by the advancement of the network techniques to enforce routing in application-level. But, The overlay multicast is a problem of delay and the load of the traffic control. In this paper, we suggested to an effective transmission routing tree between users based on overlay multicast of Internet broadcasting Service. And we evaluated an optimal value of transmission delay about Internet broadcasting using this suggest model.

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One-Time Overlay Multicast Techniques Considering Receipt Quality for m-to-n Comunication over Large Internet (다자간의 통신환경에서 다양한 수신품질을 고려한 One-Time 오버레이 멀티캐스트 기법에 관한 연구)

  • Yoon Mi-youn;Kim Ki-Young;Kim Dae-Won;Shin Yong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1B
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    • pp.27-38
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    • 2005
  • IP Multicast has not been deployed because of hardware problems. So a new scheme that is called Overlay Multicast for group communication has been emerged. It supports IP Multicast functions, which is located on application level. For developing it, we have been focused on efficient overlay tree construction among group members with low stretch and stress. However, we should consider a variety of transmission or receipt condition since a real internet environment has users with various transmission/receipt rates. Thus, we make one-time source specific tree depending on required bandwidth informationof group members when a member requests data transmission. Our mechanism provides satisfied data quality limited maximum transmission rate of the source to each group members. Furthermore, we manage a large group enough as distributing control information to cores that are designated membersfor maintaining host member information. Lastly, we prove that our tree guarantees data quality to each group members, and show low tree consruction time is required. In addition, for evaluating group scalability, we analyze control information increasing rate via group size, and validate its scalability.

Building Low Delay Application Layer Multicasting Trees for Streaming Services (스트리밍 서비스를 위한 적은 지연의 응용계층 멀티캐스트 트리 구축)

  • Kim, Jong-Gyung
    • The Journal of the Korea Contents Association
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    • v.8 no.10
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    • pp.20-26
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    • 2008
  • The quality of stream remaking is decided the load of a server and Jitter through the traffic of the transmission path between end to end. In order to improve these problems in this paper, I propose tree construction method of low-delay-level-multicast. In this case which the network congestion will be occurred by streaming quality, I also propose the technique which dynamically changes the transmission path. This technique first constructs the overlay structure for relaxing the overload of server. Secondly, in order to decrease Jitter of client, it makes upload bandwidth and low latency balanced. In the evaluation of the performance, this paper showed better enhancement of about $15%{\sim}24%$ than P2CAST[4] in the simulation about node average join count, average bandwidth, service request refusal ratio, RTT measurement of nodes, and node average join count by defect ratio.