• Title/Summary/Keyword: Asynchronous handshake protocol

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Asynchronous 2-Phase Protocol Based on Ternary Encoding for On-Chip Interconnect

  • Oh, Myeong-Hoon;Kim, Seong-Woon
    • ETRI Journal
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    • v.33 no.5
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    • pp.822-825
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    • 2011
  • Level-encoded dual-rail (LEDR) has been widely used in onchip asynchronous interconnects supporting a 2-phase handshake protocol. However, it inevitably requires 2N wires for N-bit data transfers. Encoder and decoder circuits that perform an asynchronous 2-phase handshake protocol with only N wires for N-bit data transfers are presented for on-chip global interconnects. Their fundamentals are based on a ternary encoding scheme using current-mode multiple valued logics. Using 0.25 ${\mu}m$ CMOS technologies, the maximum reduction ratio of the proposed circuits, compared with LEDR in terms of power-delay product, was measured as 39.5% at a wire length of 10 mm and data rate of 100 MHz.

Synthesis of Asynchronous Circuits from C Language Using Syntax Directed Translation (구문중심적 변환을 통한 C언어의 비동기회로 합성기법)

  • 곽상훈;이정근;이동익
    • Proceedings of the IEEK Conference
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    • 2002.06b
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    • pp.353-356
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    • 2002
  • Due to the increased complexity and size of digital system and the need of the H/W-S/W co-design, C/C++ based system design methodology gains more Interests than ever in EDA field. This paper suggests the methodology in which handshake module corresponding to each basic statement of C is provided of the form of STG(Signal Transition Graph) and then, C statements is synthesized into asynchronous circuit through syntax-oriented translation. The 4-phase handshaking protocol is used for the communications between modules, and the modules are synthesized by the Petrify which is asynchronous logic synthesis CAD tool.

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SLEDS:A System-Level Event-Driven Simulator for Asynchronous Microprocessors (SLEDS:비동기 마이크로프로세서를 위한 상위 수준 사건구동식 시뮬레이터)

  • Choi, Sang-Ik;Lee, Jeong-Gun;Kim, Eui-Seok;Lee, Dong-Ik
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.1
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    • pp.42-56
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    • 2002
  • It is possible but not efficient to model and simulate asynchronous microprocessors with the existing HDLs(HARDware Description Languages) such as VHDL or Verilog. The reason it that the description becomes too complex. and also the simulation time becomes too long to explore the design space. Therefore it is necessary to establish a methodology and develop a tool for modeling the handshake protocol of asynchronous microprocessors very easily and simulating it very fast. Under this objective an efficient CAD(Computer Aided Design) tool SLEDS(System Level Event-Driven Simulator) was developed which can evaluate performance of a processor through modeling with a simple description an simulating with event driven engine in the system level. The ultimate goal in the tool SLEDS is to fin the optimal conditions for a system to produce high performance by balancing the delay of each module in the system. Besides SLEDS aims at verifying the design through comparing the expected results with the actual ones by performing the defined behavior.

An Enhanced WLAN MAC Protocol for Directional Broadcast (지향성 브로드캐스트를 위한 무선 LAN MAC 프로토콜)

  • Cha, Woo-Suk;Cho, Gi-Hwan
    • Journal of KIISE:Information Networking
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    • v.33 no.1
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    • pp.16-27
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    • 2006
  • The wireless transmission medium inherently broadcasts a signal to all neighbor nodes in the transmission range. Existing asynchronous MAC protocols do not provide a concrete solution for reliable broadcast in link layer. This mainly comes from that an omni-directional broadcasting causes to reduce the network performance due to the explosive collisions and contentions. This paper proposes a reliable broadcast protocol in link taller based on directional antennas, named MDB(MAC protocol for Directional Broadcasting). This protocol makes use of DAST(Directional Antennas Statement Table) information and D-MACA(Directional Multiple Access and Collision Avoidance) scheme through 4-way handshake to resolve the many collision problem wit]1 omni-directional antenna. To analyze its performance, MDB protocol is compared with IEEE 802.11 DCF protocol [9] and the protocol 2 of reference [3], in terms of the success rate of broadcast and the collision rate. As a result of performance analysis through simulation, it was confirmed that the collision rate of the MDB protocol is lower than those of IEEE 802.11 and the protocol 2 of reference [3], and that the completion rate of broadcast of MDB protocol is higher than those of IEEE 802.11 and the protocol 2 of reference [3].

A MNDB Protocol for Reliable Directional Broadcast (지향성 브로드캐스트를 위한 MNDB 프로토콜)

  • Cha, Woo-Suk;Kim, Eun-Mi;Bae, Ho-Young;Lee, Bae-Ho;Cho, Gi-Hwan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.11 s.353
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    • pp.118-127
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    • 2006
  • The wireless transmission medium inherently broadcasts a signal to all neighbor nodes in the transmission range. Existing asynchronous MAC protocols do not provide a concrete solution for reliable broadcast in link layer. This mainly comes from that an omnidirectional broadcasting causes to reduce the network performance due to the explosive collisions and contentions. This paper proposes a directional broadcast protocol by using neighborhood information in the link layer based o,1 directional antennas, named MNDB (MAC protocol with Neighborhood for reliable Directional Broadcast). This protocol makes use of neighborhood information and DMACA (Directional Multiple Access and Collision Avoidance) scheme through 4-way handshake to support a reliable directional broadcast. To analyze its performance, MNDB protocol si compared with $RMDB^{[1]}$, the protocol 2 of reference [3], and IEEE 802.11 $protocol^{[9]}$, in terms of the number of collisions, the number of dropped packets, the number of redundant packets, and broadcast delay.