• Title/Summary/Keyword: CADCAM Prototype

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Prototype Development of a Robotic System for Skull Drilling (로봇을 이용한 두개골 드릴링 시스템의 프로토타입 개발)

  • Chung, Yun-Chan
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.3
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    • pp.198-207
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    • 2012
  • This paper presents an overview of automated robotic system for skull drilling, which is performed to access for some neurosurgical interventions, such as brain tumor resection. Currently surgeons use automatic-releasing cranial perforators. The drilling procedure must be performed very carefully to avoid penetration of brain nerve structures; however failure cases are reported. The presented prototype system utilizes both preoperative and intraoperative information. Preoperative CT image is used for robot path planning. A NeuroMate robot with a six-DOF force sensor at the end effector is used for intraoperative operation. Intraoperative cutting force from the force sensor is the key information to revise an initial registration and preoperative path plans. Some possibilities are verified by path simulation but cadaver experiments are required for validation of this prototype.

A Study for Automated Division of Composite Walls for Quantity Take-off in Construction Document Phase (실시설계단계에서 수량산출을 위한 복합벽체 자동분할에 관한 연구)

  • Park, Seunghwa;Kim, Heungsoo;Yoon, Dooyung
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.2
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    • pp.124-132
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    • 2015
  • When Building Information Modeling (BIM) was introduced at the early stage, it was only utilized as a three-dimensional visualization tool. Nowadays, however, BIM is being studied for increasing design productivity and managing enormous information on building life cycle. One of the representative research is developing 'common prototype BIM libraries'. BIM data made of common prototype libraries should be utilized in various ways, quantity takeoff, code checking, energy analysis and so on. However, common prototype BIM libraries are not enough to estimate accurate cost. For example, composite wall libraries should be divided into several single objects, wall structure and finishes, for the quantity takeoff and construction cost calculation. In this paper, we are suggesting an automated division algorithm of composite wall and developing a system prototype for it. This study is expected to reduce extra modeling work and contribute to fast and accurate cost calculation in the construction.

An Experimental Study of the Flow Characteristics of Cylinder Head Port for Medium-Speed Diesel Engines (중속 디젤엔진의 실린더 헤드포트 유동 특성 실험 연구)

  • Kim, Jin-Won;Ghal, Sang-Hak
    • Proceedings of the KSME Conference
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    • 2001.06d
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    • pp.790-795
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    • 2001
  • Since the characteristics of combustion and pollutant in Diesel engines were mainly affected by the characteristics of in-cylinder gas flow and fuel spray, an understanding of those was essential to the design of the D.I. Diesel engines. The improvement of volumetric efficiency of air charging into combustion chamber is a primary requirement to obtain better mean effective pressure of an engine. Since the air resistances in intake and exhaust flow passages, valve lift and valve shape influence greatly to the volumetric efficiency, it is very important to investigate the flow characteristics of intake and exhaust port which develops air motion in the combustion chamber. This paper presents the results of an experimental investigation of steady flow through the various kinds of commercial cylinder head ports, and the development procedures of HHI's H21/32 prototype cylinder head ports.

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A Study on Plant Training System Platform for the Collaboration Training between Operator and Field Workers (운전자와 현장조업자의 협동훈련을 위한 플랜트 훈련시스템 플랫폼 연구)

  • Lee, Gyungchang;Chung, Kyo-il;Mun, Duhwan;Youn, Cheong
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.4
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    • pp.420-430
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    • 2015
  • Operator Training Simulators (OTSs) provide macroscopic training environment for plant operation. They are equipped with simulation systems for the emulation of remote monitoring and controlling operations. OTSs typically provide 2D block diagram-based graphic user interface (GUI) and connect to process simulation tools. However, process modeling for OTSs is a difficult task. Furthermore, conventional OTSs do not provide real plant field information since they are based on 2D human machine interface (HMI). In order to overcome the limitation of OTSs, we propose a new type of plant training system. This system has the capability required for collaborative training between operators and field workers. In addition, the system provides 3D virtual training environment such that field workers feel like they are in real plant site. For this, we designed system architecture and developed essential functions for the system. For the verification of the proposed system design, we implemented a prototype training system and performed experiments of collaborative training between one operator and two field workers with the prototype system.

Architectural Model of Integrated Simulation Environment for the M&S Based Design of Unmanned Ground Combat Vehicle (M&S기반 무인지상전투차량 설계를 위한 통합모의실험환경 아키텍처모델)

  • Choi, Sang Yeong;Park, Jin Ho;Park, Kang
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.3
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    • pp.221-229
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    • 2015
  • M&S (Modeling & Simulation) based design is widely accepted for the development of the future weapon system with better performance in a cheaper and faster way. Integrated simulation environment (ISE) is needed for the M&S based design. On the ISE, system engineers can not only verify design options but also validate system requirements. In this paper, we propose architectural models of the integrated simulation environment (ISE) which incorporates mission effectiveness M&S (Modeling & Simulation), system performance M&S, the optimization model of integrated performances, digital mockup and virtual prototype. The ISE architectural models may be used to implement the ISE for the development of the future unmanned ground combat vehicle.

Multi-level Product Information Modeling for Managing Long-term Life-cycle Product Information (수명주기가 긴 제품의 설계정보관리를 위한 다층 제품정보 모델링 방안)

  • Lee, Jae-Hyun;Suh, Hyo-Won
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.4
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    • pp.234-245
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    • 2012
  • This paper proposes a multi-level product modeling framework for long-term lifecycle products. The framework can help engineers to define product models and relate them to physical instances. The framework is defined in three levels; data, design model, modeling language. The data level represents real-world products, The model level describes design models of real-world products. The modeling language level defines concepts and relationships to describe product design models. The concepts and relationships in the modeling language level enable engineers to express the semantics of product models in an engineering-friendly way. The interactions between these three levels are explained to show how the framework can manage long-term lifecycle product information. A prototype system is provided for further understanding of the framework.

A Study on Development of the Spatial Network Analysis Tool based on Open BIM Technologies (개방형 BIM 기반 공간네트워크 분석도구 개발에 관한 연구)

  • Park, Young-Sup
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.1
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    • pp.7-16
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    • 2012
  • One distinguishing feature of BIM(Building Information Modeling) is the objectification of spatial elements independently, which makes it easy to represent spatial network. From this perspective, this study aimed to develop the spatial network analysis tool based on open BIM technologies. From the literature review, an object model of spatial network with nodes and links and a process model from construction to visualization were established. A prototype system implementing the proposed models, named SNAT(Spatial Network Analysis Tool), was developed in Java platform with using its open source packages. SNAT can create a spatial network from IFC-BIM model, calculate the indices of spatial network analysis, and visualize it with the representing types(map, graph, matrix and table).

A Study on the Visualization of the Earthquake Information in AR Environments (AR 환경에서의 지진 정보 가시화 방안 연구)

  • Bae, Seonghun;Jung, Gichul;Kim, EunHee
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.1
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    • pp.55-64
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    • 2015
  • The earthquake is a natural disaster causing loss of life or property damage and happens more often in Korea recently. Moreover, considering the increase of massive buildings, it is required to predict and visualize the information of the vibration in a building. In this paper, we developed a prototype framework to visualize the displacement information in the AR environments. In order to avoid the irregular halts of the scene and the unnatural distortion of the object, this framework uses the synchronization method at the scene update time and the interpolation of the sensor data for the displacement of vertices. In addition, we studied displacement estimation methods with the acceleration data to extend this framework to the system with accelerators.

Non-overlapping Volume Decomposition Using Maximum Volumes (최대볼륨을 활용한 비교차 볼륨분해)

  • Kim, Byung Chul;Mun, Duhwan
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.1
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    • pp.50-60
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    • 2014
  • In this paper, we propose a non-overlapping volume decomposition method that decomposes a solid model into non-overlapped volumes. The non-overlapping volume decomposition finds non-overlapped volumes from maximum volumes. After introducing the concept of the non-overlapping volume decomposition, we discuss technical issues and solutions for them. The non-overlapping volume decomposition is verified by the experiments with a prototype system. From the experiments, it was found that the non-overlapping volume decomposition shows better result than maximum volume decomposition from the view point of design feature recognition.

Framework of a Training Simulator for the Accident Response of Large-scale Facilities (대형 기계 설비의 사고 대응을 위한 훈련 시뮬레이터 프레임워크)

  • Cha, Moohyun;Huh, Young-Cheol;Mun, Duhwan
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.4
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    • pp.423-433
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    • 2014
  • For the proper decision making and responsibility enhancement for an unexpected accident in large-scale facilities, it is important to train operators or first responders to minimize potential human errors and consequences resulted from them. Simulation technologies, including human-computer interaction and virtual reality, enables personnel to participate in simulated hazardous situations with a safe, interactive, repetitive way to perform these training activities. For the development of accident response training simulator, it is necessary to define components comprising the simulator and to integrate them for the given training purpose. In this paper, we analyze requirements of the training simulator, derive key components, and design the training simulator. Based on the design, we developed a prototype training simulator and verified the simulator through experiments.