• Title/Summary/Keyword: Circle set voronoi diagram

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The Computation of the Voronoi Diagram of a Circle Set Using the Voronoi Diagram of a Point Set: I. Topology (점 집합의 보로노이 다이어그램을 이용한 원 집합의 보로노이 다이어그램의 계산: I. 위상학적 측면)

  • ;;;Kokichi Sugihara
    • Korean Journal of Computational Design and Engineering
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    • v.6 no.1
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    • pp.24-30
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    • 2001
  • An efficient and robust algorithm to compute the exact Voronoi diagram of a circle set is presented. The circles are located in a two dimensional Euclidean space, the radii of the circles are non-negative and not necessarily equal, and the circles are allowed to intersect each other. The idea of the algorithm is to use the topology of the point set Voronoi diagram as a seed so that the correct topology of the circle set Voronoi diagram can be obtained through a number of edge flipping operations. Then, the geometries of the Voronoi edges of the circle set Voronoi diagram are computed. In particular, this paper discusses the topological aspect of the algorithm, and the following paper discusses the geometrical aspect. The main advantages of the proposed algorithm are in its robustness, speed, and the simplicity in its concept as well as implementation. Since the algorithm is based on the result of the point set Voronoi diagram and the flipping operation is the only topological operation, the algorithm is always as stable as the Voronoi diagram construction algorithm of a point set.

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Edge-flipping algorithm for computing the circle set Voronoi diagram (원 집합의 보로노이 다이어그램을 구하는 모서리 플립 알고리듬)

  • Kim Donguk;Kim Deok-Soo;Sugihara Kokichi
    • Proceedings of the Society of Korea Industrial and System Engineering Conference
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    • 2002.05a
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    • pp.467-472
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    • 2002
  • Presented in this paper is an algorithm to compute the Voronoi diagram of a circle set from the Voronoi diagram of a point set. The circles are located in Euclidean plane, the radii of the circles are non-negative and not necessarily equal, and the circles are allowed to intersect each other. The idea of the algorithm is to use the topology of the point set Voronoi diagram as a seed so that the correct topology of the circle set Voronoi diagram can be obtained through a number of edge flipping operations. Then, the geometries of the Voronoi edges of the circle set Voronoi diagram are computed. The main advantages of the proposed algorithm are in its robustness, speed, and the simplicity in its concept as well as implementation.

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The Computation of the Voronoi Diagram of a Circle Set Using the Voronoi Diagram of a Point Set: II. Geometry (점 집합의 보로노이 다이어그램을 이용한 원 집합의 보로노이 다이어그램의 계산: II.기하학적 측면)

  • ;;;Kokichi Sugihara
    • Korean Journal of Computational Design and Engineering
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    • v.6 no.1
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    • pp.31-39
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    • 2001
  • Presented in this paper are algorithms to compute the positions of vertices and equations of edges of the Voronoi diagram of a circle set. The circles are located in a Euclidean plane, the radii of the circles are not necessarily equal and the circles are not necessarily disjoint. The algorithms correctly and efficiently work when the correct topology of the Voronoi diagram was given. Given three circle generators, the position of the Voronoi vertex is computed by treating the plane as a complex plane, the Z-plane, and transforming it into another complex plane, the W-plane, via the Mobius transformation. Then, the problem is formulated as a simple point location problem in regions defined by two lines and two circles in the W-plane. And the center of the inverse-transformed circle in Z-plane from the line in the W-plane becomes the position of the Voronoi vertex. After the correct topology is constructed with the geometry of the vertices, the equations of edge are computed in a rational quadratic Bezier curve farm.

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Robust Construction of Voronoi Diagram of Circles by Region-Expansion Algorithm (영역 확장법을 통한 평면에서 원들의 보로노이 다이어그램의 강건한 계산)

  • Kim, Donguk
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.42 no.3
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    • pp.52-60
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    • 2019
  • This paper presents a numerically robust algorithm to construct a Voronoi diagram of circles in the plane. The circles are allowed to have intersections among them, but one circle cannot fully contain another circle. The Voronoi diagram is a tessellation of the plane into Voronoi regions of given circles. Each circle has its Voronoi region which is defined by a set of points in the plane closer to the circle than any other circles. The distance from a point p to a circle $c_i$ of center $p_i$ and radius $r_i$ is ${\parallel}p-p_i{\parallel}-r_i$, which is the closest Euclidean distance from p to the circle boundary. The proposed algorithm first constructs the point Voronoi diagram of centers of given circles, then it enlarges each point to the circle and expands its Voronoi region accordingly. This region-expansion process is done by local modifications and after completing this process for the whole circles the desired circle Voronoi diagram can be obtained. The proposed algorithm is numerically robust and we provide with a few examples to show its robustness. The algorithm runs in $O(n^2)$ time in the worst case and O(n) time on average where n is the number of the circles. The experiment shows that the region-expansion algorithm is robust and runs fast with strong linear time behavior.