• Title/Summary/Keyword: Cooperative Multi-agents

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An Integrated Diagnostic System Based on the Cooperative Problem Solving of Multi-Agents: Design and Implementation

  • Shin Dongil;Oh Taehoon;Yoon En Sup
    • Journal of the Korean Institute of Gas
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    • v.8 no.2 s.23
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    • pp.28-34
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    • 2004
  • Enhanced methodologies for process diagnosis and abnormal situation management have been developed for the last two decades. However, there is no single method that always shows better performance over all kinds of diagnostic problems. In this paper, a framework of message-passing, cooperative, intelligent diagnostic agents is presented for improved on-line fault diagnosis through cooperative problem solving of different expertise. A group of diagnostic agents in charge of different process functional perform local diagnoses in parallel; exchange related information with other diagnostic agents; and cooperatively solve the global diagnostic problem of the whole process plant or business units just like human experts would do. For their better understanding, sharing and exchanging of process knowledge and information, we also suggest a way of remodeling processes and protocols, taking into account semantic abstracts of process information and data. The benefits of the suggested multi-agents-based approach are demonstrated by the implementations for solving the diagnostic problems of various chemical processes.

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Cooperative Task Processing by Separating and Fusing Multi-Mobile-agents

  • Tsuchida, Yasuhiro;Yamamoto, Masahito;Kawamura, Hidenori;Ohuchi, Azuma
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.965-968
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    • 2000
  • We develop the Multi-Mobile-agents system for realizing effective cooperative task processing in the network environment. In this system, agents are separated / fused by the Place and migrated to another computer. A Place can assign agents to other places by agents migration to be flat the time to execute agents’ action. In this paper, the effectiveness of this system is shown by experimental results applying an agent given simple task.

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A Negotiation Mechanism for BDI Agents in Distributed Cooperative Environments (협동적인 분산 환경에서 BDI 에이전트를 위한 협상 기법)

  • Lee, Myung-Jin;Kim, Jin-Sang
    • Journal of the Korean Institute of Intelligent Systems
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    • v.13 no.2
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    • pp.192-199
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    • 2003
  • Agents in multi-agent systems (MAS ) are required to achieve their own goals. An agent s goal, however, can conflict with others either when agents compete with each other to achieve a common goal or when they have to use a set of limited resources to accomplish agents divergent goals. In either case, agents need to be designed to reach a mutual acceptable state where they can avoid any goal conflicts through negotiation with others to achieve their goals. In this paper, we consider a BDI agent architecture where belief, desire, and intention are the three major components for agents mental attitudes and represent resource-bounded BDI agents in logic programming framework. We propose a negotiation algorithm for BDI agents solving their problems without goal conflicts in distributed cooperative environments. Finally, we describe a simple scenario to show the effectiveness of the negotiation algorithm implemented in a negotiation meta-language.

An Agent Communication Language for Negotiation in BDI Agents Environments (BDI 에이전트 환경에서 협상을 위한 에이전트 통신 언어)

  • Lee, Myung-Jin;Kim, Jin-Sang
    • The KIPS Transactions:PartB
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    • v.10B no.1
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    • pp.21-26
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    • 2003
  • Negotiation plays a fundamental role in human cooperative activities, allowing people to resolve conflicts that could interfere with cooperative behaviors. Negotiation In multi-agent systems is achieved through the exchange of messages In a shared agent communication language (ACL). We introduce a rational negotiation meta-language for autonomous, self-interested, and resource-bounded artificial BDI agents. We then propose a negotiation protocol for BDI agents with communicative acts based on their mental states.

Multi-Agent Based Cooperative Information System using Knowledge Level (지식레벨을 이용한 다중 에이전트 협동 정보시스템)

  • 강성희;박승수
    • Korean Journal of Cognitive Science
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    • v.11 no.1
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    • pp.67-80
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    • 2000
  • Distributed cooperative information system is the one that has various knowledge sources as well as problem solving capabilities to get information in a distributed and heterogeneous data environment. In a distributed cooperative information system. a control mechanism to facilitate the available information is very important. and usually the role of the control mechanism determines the behavior of the total system In this research. we proposed a model of the distributed cooperative information system which is based on the multi-agent paradigm. We also implemented a test system to show l its feasibility. The proposed system makes the knowledge sources into agents and a special agent called 'facilitator' controls the cooperation between the knowledge agents The facilitator uses the knowledge granularity level to determine the sequence of the activation of the agents. In other words. the knowledge source with simple but fast processing mechanism activates first while more sophisticated but slow knowledge sources are activated late. In an environment in which we have several knowledge sources for the same topic. the proposed system will simulate the focusing mechanism of human cognitive process.

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Cooperative Multi-agent Reinforcement Learning on Sparse Reward Battlefield Environment using QMIX and RND in Ray RLlib

  • Minkyoung Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.1
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    • pp.11-19
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    • 2024
  • Multi-agent systems can be utilized in various real-world cooperative environments such as battlefield engagements and unmanned transport vehicles. In the context of battlefield engagements, where dense reward design faces challenges due to limited domain knowledge, it is crucial to consider situations that are learned through explicit sparse rewards. This paper explores the collaborative potential among allied agents in a battlefield scenario. Utilizing the Multi-Robot Warehouse Environment(RWARE) as a sparse reward environment, we define analogous problems and establish evaluation criteria. Constructing a learning environment with the QMIX algorithm from the reinforcement learning library Ray RLlib, we enhance the Agent Network of QMIX and integrate Random Network Distillation(RND). This enables the extraction of patterns and temporal features from partial observations of agents, confirming the potential for improving the acquisition of sparse reward experiences through intrinsic rewards.

A Study of Cooperative Algorithm in Multi Robots by Reinforcement Learning

  • Hong, Seong-Woo;Park, Gyu-Jong;Bae, Jong-I1;Ahn, Doo-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.149.1-149
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    • 2001
  • In multi robot environment, the action selection strategy is important for the cooperation and coordination of multi agents. However the overlap of actions selected individually by each robot makes the acquisition of cooperation behaviors less efficient. In addition to that, a complex and dynamic environment makes cooperation even more difficult. So in this paper, we propose a control algorithm which enables each robot to determine the action for the effective cooperation in multi-robot system. Here, we propose cooperative algorithm with reinforcement learning to determine the action selection In this paper, when the environment changes, each robot selects an appropriate behavior strategy intelligently. We employ ...

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Development of vision-based soccer robots for multi-agent cooperative systems (다개체 협력 시스템을 위한 비젼 기반 축구 로봇 시스템의 개발)

  • 심현식;정명진;최인환;김종환
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.608-611
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    • 1997
  • The soccer robot system consists of multi agents, with highly coordinated operation and movements so as to fulfill specific objectives, even under adverse situation. The coordination of the multi-agents is associated with a lot of supplementary work in advance. The associated issues are the position correction, prevention of communication congestion, local information sensing in addition to the need for imitating the human-like decision making. A control structure for soccer robot is designed and several behaviors and actions for a soccer robot are proposed. Variable zone defense as a basic strategy and several special strategies for fouls are applied to SOTY2 team.

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Intelligent Document Management System based on Multi Agents (다중 에이전트 기반의 문서 관리 지원 시스템의 설계 및 구현)

  • 조홍진;이은석
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.997-1000
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    • 1999
  • It is becoming increasing1y the norm for project teams to be composed of individuals who are geographically distributed but connected by high speed network. In such environments a lot of work related documents are created, so there is real needs for the system that facilitate the effective sharing, maintaining. managing of them. This paper present the system that satisfy this needs, which is known as IDOMA(Intelligent Documents management system based on Multi Agent). IDOMA is the cooperative multi agent based documents management system which has not centralized database.

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The development of a micro robot system for robot soccer game (로봇 축구 대회를 위한 마이크로 로봇 시스템의 개발)

  • 이수호;김경훈;김주곤;조형석
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.507-510
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    • 1996
  • In this paper we present the multi-agent robot system developed for participating in micro robot soccer tournament. The multi-agent robot system consists of micro robot, a vision system, a host computer and a communication module. Mcro robot are equipped with two mini DC motors with encoders and gearboxes, a R/F receiver, a CPU and infrared sensors for obstacle detection. A vision system is used to recognize the position of the ball and opponent robots, position and orientation of our robots. The vision system is composed of a color CCD camera and a vision processing unit. Host computer is a Pentium PC, and it receives information from the vision system, generates commands for each robot using a robot management algorithm and transmits commands to the robots by the R/F communication module. And in order to achieve a given mission in micro robot soccer game, cooperative behaviors by robots are essential. Cooperative work between individual agents is achieved by the command of host computer.

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